Recent content by YoshiCookie

  1. YoshiCookie

    TTT2 is getting a Wii U port with exclusive content and features... I hope they would do the same...

    I hope they will do the same with SCV! Bring me back some Link! :-)
  2. YoshiCookie

    MCM London Expo Videos

    I've never been to an "official" tournament, but I've played a lot of informal matches in people's homes and at the arcade. I guess I'll try and attend a tournament if there's one in my area. Could be interesting.
  3. YoshiCookie

    New SCV CRITICAL GAUGE / METER - Information and Discussion

    Of course I know that 4G/1G restored your Soul Gauge in SCIV. It's just that... well, just look at them! They are awkward. They just look clumsy and stupid as they fall flat on their face. It's an aesthetic issue. They could have restored your gauge but had the same, excellent, original parry...
  4. YoshiCookie

    MCM London Expo Videos

    I love direct feed!
  5. YoshiCookie

    Soulcalibur V & TTT2 Playable AT NEC XII

    Damn... 10 hours away...
  6. YoshiCookie

    New SCV CRITICAL GAUGE / METER - Information and Discussion

    Here's my suggestion: (I'm sure the lot of you will belittle me ASAP) Dear Namco... Please reintroduce the traditional, meterless Guard Impact system of 6G/3G for repels and 4G/1G for parries. Guard Impacts should also be effective against throws like in SC1,2,3. There's no reason why you...
  7. YoshiCookie

    Favorite Critical Edge

    I hate Pyrrha's because I thought it was 1 hit being replayed 3 times. Turns out it is actually 3 separate strikes.
  8. YoshiCookie

    Algol's 4B+K?

    He goes invisible... but it doesn't seem to counter A's, B's, or K...
  9. YoshiCookie

    Favorite Critical Edge

    Some characters have very impressive CE's, where others are pretty stale. Personally, I don't like Pyrrha's Critical Edge at all. And Astaroth's just ruins the feeling of reality... (watch the opponent spin and spin)
  10. YoshiCookie

    New SCV CRITICAL GAUGE / METER - Information and Discussion

    What?!???!? No one even bothered with Guard Impacts at 25% (since Just Guards are free and have no inherent risk like Guard Impacts). Now at 50% the GI system will be completely abandoned by all players... They should just go back to a Soul Calibur 1 style GI system, with no meter, with the...
  11. YoshiCookie

    Dampierre is a pre order exclusive. Info about collector's edition. EU release date

    You mean of the katakana. But I take your meaning. There are bad translations abound. Kilik, Maxi, Voldo...
  12. YoshiCookie

    Dampierre Tournament Status Update: LEGAL

    I could see the logic in that. That being said, I don't expect any major tournaments to happen until such characters are readily available. Also, what about new characters coming in to dominate *cough* Skarlett *cough* ?
  13. YoshiCookie

    The art direction in this game is INSANE.

    I agree with you 100%. There wasn't much to the lighting system in SCIV, and they didn't even have real-time reflections/shadows like they do this time around. It's definitely the lighting (and shadows) that help this game shine. Also, it has a broader color palette. I felt like SCIV had a very...
  14. YoshiCookie

    Dampierre is a pre order exclusive. Info about collector's edition. EU release date

    Yes. In Japanese it was Makishi. I'm actually not sure how it would be pronounced in Maxi's native Okinawan language, however... In Chinese characters, his name is rendered 真喜志。So at the very least Maxi's name should be 3 syllables. Kilik is the same issue. In Chinese, his name is 齊力克,or Qi...
  15. YoshiCookie

    Dampierre is a pre order exclusive. Info about collector's edition. EU release date

    Just for the record, "Kilik" is also a huge mistranslation. One that they're likely to never correct, since his name has stuck around since SC1.
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