Windstar
[13] Hero
So far, I'm starting to see players finding a way to beat out 4p+k more and more. So it's not working out quite so effectively in some fights, but in others it does well.
I've discovered that she's got a lot of nice combos after launch, but I'm having trouble deciding whether to try a more complex and damaging combo, or simply use her air throw.
I've also found her 2T doesn't perform the full throw in low ceilings, but I did manage to find some cool combos with it.
Haven't worked with her Guard Breaks much yet, any ideas on how to make these work?
I've discovered that she's got a lot of nice combos after launch, but I'm having trouble deciding whether to try a more complex and damaging combo, or simply use her air throw.
I've also found her 2T doesn't perform the full throw in low ceilings, but I did manage to find some cool combos with it.
Haven't worked with her Guard Breaks much yet, any ideas on how to make these work?