mizu-kitsu
[10] Knight
So, where are people going for strategies and combos? I need some Parasoul info but the wiki only has basic stuff and this combo vid is ok, but a lot of the combos aren't doable...
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I'm not on Europe. I'm on North America.Try the demo at least! Also no it's not out yet for EU Psn but you can get the demo with a us account.
Try SRK or DustLoop. The former seems to have more people on it though (granted that we have been giving Skullgirls more coverage than DL).So, where are people going for strategies and combos? I need some Parasoul info but the wiki only has basic stuff and this combo vid is ok, but a lot of the combos aren't doable...
Having more buttons to press doesn't necessarily make the game harder to learn outside of knowing which button to press as times.For some reason, I feel like this game is too technical. Maybe it's because of the fact it uses the Street Fighter control scheme (6 attack buttons).
I probably won't bother.
It's considered a stagger effect which means you are only allowed one per combo.Painwheel has some funky scaling and proration on a few of her moves. Especially 236LP.
It's considered a stagger effect which means you are only allowed one per combo.
Love the Castlevania Reference quotes from Double lol
(What is a Man? A miserable Pile of Secrets/Have at You etc)
EEEEPIC!
Does anyone know when we get some new news/DLC/updates for the game?
I know it is Fresh, but maybe Mike Z confirmed something..like Alex wished for some DLC outfits as he is presenting(sketches) on his Devart Site.
The only thing I know that there will be DLC (according to TVTropes) is Umbrella (Parasoul's little sister), Squigly (some kind of zombie) and (possibly) male fighters (again, according to TVTropes).
Ramona, Knives, Roxxie Richter...Male Fighters or a Male trap(lolz)?..hmm...guest characters would be awesome like....Ramona(scott pilgram series) and Alex is a huge fan of TTGL... Yoko would be Awesome..but that is just Dreaming/wishing =)
Im more then ok with this Game...Love it!
Umbrella is her lil sister...and i think she will become a DLC Character...she reminds me a lil bit on Bao from the KoF series(hate that kid)did someone say parasoul's sister?!?!?! O.o
As previously mentioned, it's stagger effect not scaling. Outside of damage scaling, Skullgirls does not have any other form of scaling of proration.Painwheel has some funky scaling and proration on a few of her moves. Especially 236LP.
Fillia is designed to play like MvC2 Magneto (fast airdash overheads and resets). Then again, Mags did turn out to be the face of competitive MvC2 (just like Ryu is the face of SF).Also, can we safely say that Filia is to Skullgirls what Ryu is to the Street Fighter games? (Although her projectile behaves more like C. Viper's Seismic Hammer than Ryu's Hadoken.)