Can someone here read info on game disks?

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Ive have a tutorial set up in getting SC4 Nightmare and Inferno, I still havent got SC4 Sieg or the weapons yet though. Ill post the link if anyone want.

where is the link you was suppose to post? i would like to see this tutorial set up in getting SC4 Nightmare and Inferno

do you have to have played through legendary mode first? anyway so do you have the link?
 
where is the link you was suppose to post? i would like to see this tutorial set up in getting SC4 Nightmare and Inferno

do you have to have played through legendary mode first? anyway so do you have the link?

Doubtless it'll be a hexedit thing. There's no official unlock for them, assuming you weren't already aware of that.
 
Doubtless it'll be a hexedit thing. There's no official unlock for them, assuming you weren't already aware of that.

thanks for your reply, yes i know there is no unlock, i know it is somthing to do the hexedit, i know how to hexedit just thought some one would be kind enough to send a link. but thanks for your time. xx
 
thanks for your reply, yes i know there is no unlock, i know it is somthing to do the hexedit, i know how to hexedit just thought some one would be kind enough to send a link. but thanks for your time. xx

Ah that's alright then. A lot of people still seem to think it's obtainable, so I just wanted to make sure. Enjoy your time here~
 
Hex editing to get Inferno, SCIV Sieg and NM is quite hard: we have the code, we know where to place it, yet it is impossible to copy and paste the code directly into the hex editor, and we're trying to find the digital shortcuts to add the special characters in the save. Might take some time, yet it is at hand.
 
Hey guys, I managed to find some interesting stuff. I have found:
INFERNO CERVANTES
NIGHTMARE SC4(Full flames)
SIEGFRIED SC4
NIGHTMARE SC4 (weak flame from head)
Training Edge Master.

I have them all in working order.
Also "yet it is impossible to copy and paste the code directly into the hex editor", I know why this happens. When you copy your code to a text type document all the dots become...dots. Let me explain.

Dots in HxD or supposed to represent null values and have a Hex Value of 00. Actual dots, that are used at end of sentences and the sort have a value of 2E. This means that, When you copy your code from HxD to Notepad(or whatever text format), you will have pasted Actual dots, so when you re-copy the code back into your file, you will have pasted a code with a bunch of actual dots(value 2E) rather than null value dots (Value 00).

Now people still need to copy their codes. The solution? Create a new HxD file by (with HxD open click on the blank sheet on the top right) and copy your codes onto that. You can see at the hex values that they retain their Null values and you should be able to successfully copy the codes

Hope this helps. And if you want any of my found costumes, Msg me.
 
Hello,
I'm new in the forums, at least i read a lot but never decided to register and post.
I have found the byte that can make you choose the weapon. There is a byte for the style too.
I hope i can make a tutorial or explanation by tomorrow.




 
Hello,
there's a little explanation about change fighting styles and weapons.
I will assume you have a little knowledge about hex edit the file save of SC5, if not you can always follow this tutorial.
(Credit goes for the creator of the video,zaqxswcde905.)
First

You have to search for the character you want to modify, when you found it, go up till you reach the start of the char, the are 4 o 5 lines of YYYYYY. (Blue rectangle).At the end of the YYY there are 4 . ( red circle).
Second

Remember the offset of the first dot ( big red circle) and add to it 100001 (in HEX).
That gives you the style byte. (blue underline)
Instead of add 100001 you add 100003 you get the weapon byte for that style. ( purple underline)
For the weapons the values are 00 to 07, they follow the order they have in characters creation.
Use 08 for special weapon. Siegfried Soul Calibur, Nightmare Soul Edge.
All females get Soul Calibur.
I need to try more chars to see if the have more weapons.
As for the fighting styles there is the list a have found:
00 MITSURUGI
01 MAXI
02 VOLDO
03 SIEGFRIED
04 IVY
05 EDGEMASTER CRASH
06 NIGHTMARE
07 ASTAROTH
08 CERVANTES
09 RAPHAEL
0A TIRA
0B HILDE
0C ALGOL
0D DAMPIERRE
0E ZWEI
0F VIOLA
10 PYRRHA
11 OMEGA PYHRRA
12 PATROKLOS
13 ALPHA PATROKLOS
14 NATSU
15 XIBA
16 LEIXIA
17 AEON
18 YOSHIMITSU
19 ELYSIUM CRASH
1A KILIK CRASH
1B CRASH
1C CRASH
1D CRASH
1E DEVIL JIN
1F EZIO
I hope that can help you.
Sorry about my English, i'm not used to write a lot...
 
Actually Elysium's, Kilik's and EM's fighting styles need more than one cell. Yet we don't know yet which cell "provoke" the ability to change fighting styles during a battle. It's just a question of time, but it's at hand.
 
Ive found out that changing the models of a character is also just one byte. If you go back to the the linesZisors found, the character model bit is on the 3rd of the 4 dots. Here is the list:
01=Mitsurugi
04=MAXI
05=VOLDO
07=SIEGFRIED
0B=IVY
10=EDGE MASTER
11=NIGHTMARE
12=ASTAROTH
14=CERVANTES
15=RAPHAEL
23=TIRA
28=HILDE
29=ALGOL
2F=Dampierre
31=ZWEI
32=VIOLA
33=PYRRHA
34=OPYRRHA
35=pAT
36=APAT
37=NATSU
38=XIBA
39=LEIXIA
3A=AEON
3B=YOSHIMITSU
3C=ELYSIUM
3D=KILIK
3F=INFERNO CERVANTES
40=NIGHTMARE SC4(Full flames)
42=Ezio
82=SIEGFRIED SC4
83=NIGHTMARE SC4 (weak flame from head)
88=Training Edge Master

Zasalamel not found?

Anyway, this are only the barebones models of the character. You cant change the colors of SC4 siegfried and SC4 Nightmare but all the other characters will take the colors of the existing character you are changing the bits from. Also voices and styles of your existing changing character is also unaffected. It also seems that the codes are actually the same for 1p or 2p and that another bit probably decides wether these bits will give 1P or 2P
 
Anyway, this are only the barebones models of the character. You cant change the colors of SC4 siegfried and SC4 Nightmare but all the other characters will take the colors of the existing character you are changing the bits from. Also voices and styles of your existing changing character is also unaffected. It also seems that the codes are actually the same for 1p or 2p and that another bit probably decides wether these bits will give 1P or 2P

That's right is the byte before the model one.
00 is for 1p costume
01 is for 2p costume.
 
I realised 2 bits to the left of the weapon bits is the style bit. Here is the code bits:
00-MITSURUGI
01-MAXI
02-VOLDO
03-SIEGFRIED
04-IVY
06-NIGHTMARE
07-ASTAROTH
08-CERVANTES
09-RAPHAEL
0A-TIRA
0B-HILDE
0C-ALGOL
0D-DAMPIERRE
0E-ZWEI
0F-VIOLA
10-PYRRHA
11-OPYRRHA
12-PATROKLOS
13-APAT
14-NATSU
15-XIBA
16-LEIXIA
17-AEON
18-YOSHIMITSU
1E-DJIN
1F-EZIO

I S**t you not, the codes are simple this time round, except for:

EDGEMASTER ?(05?)
ELYSIUM?(19?)
KILIK?(1A?)

Couldnt find the codes for the mimics, so I am taking a guess here by figuring out the patterns.

Anyone found what bit changes the voice? I know the 4-5 lines of Y contain it.... somewhere. The voice bits are probably before hand.

This is good progress though. We have found out how to change character models, weapons and styles. Still need information about the voice and each individual CaS pieces still.
 
Ok people, sorry to play the party pooper, but right now we're reaching a critical point in hack and modding the game. Making these statements public (and especially on the official community of the series) could DRASTICALLY undermine the online experience and the game in its whole. Imagine we could affect other parameters to gain advantage on other players... The online could be fiercly limited to allow only 1P and 2P, no CaS, no recolor and no modification.

What we all found (and shared in private or in public) is yet harmless. However, some hacks and mods could affect the gameplay (yet it seems impossible so far, unlike SCIV).

It's not my job to warn you about this, but you're all trying to go faster than what's already being done...

You should share your findings in private with friends, or people you trust; not making everything public here. We might all lose a lot in the process, and it's the last thing we wanna do...
 
Im trying to change Kilik, edge master and Elysium's style, but to no avail.....They only actually have the style I want for one round then they randomize again...Need help on this one.

Also, no offense JohnMcKee, but you are an Absolute MADMAN for saying that they will limit a feature in the game that nets them nothing but profit even from existing customers.

But I do understand what you mean...And if you do feel insulted then Im sorry.
 
Well it's something to be feared if the hex editing goes too far.

Just imagine: you use Viola's style all the time, a pressure-heavy style. And then you use Elysium's CE... Would be quite hard, isn't it? Modded accounts could get banned, it happened many times before...

I'm not crazy, I'm just afraid the game isn't worth the candle...
 
I kind of agree with John here. I know back when that HackEdit tool came out for SC4 (you could actually adjust the size of the characters, which changed hitboxes and other things), there was a private conversation started where people were able to share and discuss their creations and stuff. I know this type of talk isn't allowed on the public forums, but I'm guessing this area isn't being moderated very well. I would definitely suggest starting a conversation and inviting everyone you want, Fixed. I don't want to see you catch any infractions, or worse.

Also, enable the option to allow others to invite people so you don't have to do all the work yourself.

Oh, and invite me to it too :D:D:D:D
 
I second this,unless there's anything further useful to add here for the general community, this thread should be locked if there's any further talks about modding the game, since now we're dealing with save editing hacks as oppose to hacks that can be done by hardware mods. There's real risk and possibility of threatening the gaming community here since hacking save file editing can be done just about by anyone as it does not require any special equipment and can potentially ruin the online gaming experience much less getting individual accounts banned. This is also a disservice to Namco Bandai and developers because this also has potential circumventing any future DLC which they may want make available. So any further talks of modding, especially specific procedures, should not be publicly discussed here.
 
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