For Ivy CE the damage on that is strong. But I don't feel it should be tone down unless Asta gets nerffed. Asta does more damage and he has the potential to wall combo or ring out if he has meter.
If Asta hits you with full charge bull rush to a wall, he can combo with his CE. Though this generally wont happen my point is Asta can combo with his CE, where as Ivy cannot. Ivy CE can only be used as a mixup.
Asta CE has double the range, hidden startup as his hand glow after the CE and he moves only a bit. Where as Ivy CE is more apparent.
And Ivy must be in your face to use CE, because Ivy CE used at max range can still be escaped by iTC move after the animation.
22_88B BE, I not sure what what stance on this now is, I mean if there is a damage boost I would love that, but I feel the move is like that for the tech trap situations it creates.
6[B ] 2_8 It to be a bit more safer, not safe, but safer that -28. What I like is it not as amusable as it was in SC4, but the risk/reward is so imba vs some of the cast.
But thing I want address is 4A+B, GI window to make it start earlier so I can be used against mid horizontal strings.
4A+B B doesn't combo might be a nerf, but I thinks it ok because I feel this move should be used in the beginning of a match, as the opponent cannot GI, and JG this is not reliable. This move is good for guard damage.
WR B+K the more I used this move the more I start to love this. Even in SC4 I would always use christmas tree, even though it was unsafe as hell, I just love the laugh, when they took out the laugh I didn't want to us it anymore. But after talking with ring I am really liking this move. So now I feel the move is fine.
But the things I want fixed is her command throw damage.
CS should be 80
iCS should be 90
SS should be 70
For the general damage of her attack I feel its good, besides she score a lot of damage on counter hit. And since this game is more aggressive based, there will be opportunities to score the CH damage.