RIP DLC

Hey I apologize if I pissed you off D:
I just suppose since S&S users were my main I feel obligated to defend em? I dunno.
I'm not mad at all, I love having discussions with other members. I just don't like it when people avoid answering questions. If Cassandra was so direct why can't her players be direct like her? But if you have anything you want to discuss I'd be glad to. That's what forums are for. :D
 
Do we really need a fifth alexandria in this game? Seriously? Honestly? For real?
a fifth? Im saying not in this game, but give us 3 in the sequel (Or make us happy and kill Patroklos)
Im still saying Elysium needs to take the form of Xianghua and have Leixia use Soul Edge. Let her use Krita Yuga as it was at first (I never played Soul Calibur 1, but didn't Xianghua wield Soul Calibur in that one?). Or better yet, be original and make Elysium be her own f*cking character.
 
Why do we need xianghua when we already have leixia?
I mean if they are going to keep Elysium as is, she should be another character in the next game, and Xianghua just seems the most common, because Leixia seems like the only one who loves someone so much as to be manipulated by an illusion of them (Well, you COULD make Elysium Amy...)
 
Kinda bored and saw some posts in this.

Sophitia and Cass were way different. Aside from one being moderately aggressive and the other more defensive in nature, the movesets had plenty of unique tools.

From Cass' point of view:

- An advancing BB (Sophitia's BB did not move her but did a good job at keeping opponents at bay).
- 6B was dat move.
- Punish variety with 236B/236(B). Allowed you to opt out of damage for better ring positioning and resets in general.
- Lows through 33K, FC 1B, 1K and 2K (worth notice because of FC 3B follow ups) giving her much more mixup potential than Soph.
-Very good evasive options in 236AB, 2B+K (one of the best TCs in SC4), FC 1B, 4BB:A, 66K and WR B.
- Much better movement than Soph, especially her backdash.
- Stronger throw game. Similar dmg on A/B+G. 66B+G having good damage, RO ability and reset potential, crouch throws and better range.
- Overall better ring out potential.
- More rewarding step kill through 66A, 3A/3AK (TAS AA comes close).
- Weaker oki game, limited to 1B , 2K and sometimes 4BB:A if you could spot it. Sophitia had tons of force blocks, 66B, 1K and 4B discouraged sleeping.
- Soph had 4B (seriously this shit was stupid good).
- Weaker Soul Crush game by far.
- No TAS B meant Sophie had a better raw damage output.
- Soph B+K evade and frames were far better.
- Faster AA for Soph, but more damage for Cass
- Cass had some trouble being spaced.

Annnnd that's all I got.

To sum it up I guess:
Sophie: Defensive fortress of a character. High Damage, low risk, solid basics, weak mixup game and strong guard break potential.

Cass: The aggressor of the two. Medium to high damage, moderate risk (to get Soph damage), somewhat linear but had the tools to discourage all movement, solid basics, versatile mixup game + rushdown and weaker oki/Guard break.

The real point I'm making is that Namco needs to add 8 more Alexandra/Alexanders so there can be even more crying and frustration while I bathe in happiness and celebrate.
 
How about just having her as an alternative costume for leixia? Like in SC2, were Siegfried was NM's 3P?
I didn't mean Xianghua's style for Elysium, I meant her appearance. Unless we wanna make Amy's style and appearance for Elysium next game, which I'm okay with too (Epic battle between viola and amy that makes raphael confused)
 
How about just having her as an alternative costume for leixia? Like in SC2, were Siegfried was NM's 3P?

I pass, it wouldn´t be the real one, right? Just an alternative costume, it´s like going and create her in the creation mode, it wouldn´t be her.
 
I have an idea! Lets have Sophitia be resurrected along with Elysium as Sophie and Pyrrha O and Pyrrha and Patroklos and bring Cassandra back :V /sarcasm
The point in this is I'm okay with TWO S&S users. because if they just use one it wouldn't appeal to users of the other character, and Pyrrha would look majorly unnatural using Cassandra style moves.
 
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