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Sure you can fit him into the story but you cant fit his weapon style into the series without taking away what Soul calibur was originally. The sword itself is supposed to enhance the abilities of the master weilder not the other way around. SoulCalibur/Edge is basically medieval steroids not a pet or a partner. Users aren't even supposed to be aware they're being controlled unless the sword itself tells them. If soul edge made him a werewolf itself then it would work for me like Abyss and Zasalamel's relationship but EIN being a puppet-like tool just takes it into the Final Fantasy spell casting area which Soul calibur shouldnt be.
Something to bare in mind...
Project Soul DID NOT finish story mode.
Pat and Pyhrra weren't the only characters meant to be getting FMVs and shit - all the characters were.
But they didn't have time.
I'm surprised no one saw that the moment they started Story Mode.
Story mode is awesome quit bitching around all you butthurt fanboys, the only problem with this mode is that is incomplete and is not PS fault is Namco for putting such a dead line of course they had to cut off content.
My point is I dont like his weapon properties. Making excuses for it wont make it fit anymore then it does looking at it.You can say he has the will power to control malfestation, don't forget Cervantes broke free from Soul Edge's grip, and escape the rift it trapped him in, (I'm thinking astral chaos) and still broke free, strong as ever, don't forget while in it's grip he was terrorizing sailors on the seas. So a cast member of Soul Calibur being able to manipulate just a slight ounce of its power shouldn't be viewed as impossible lore wise.
Are you talking about E.I.N's fighting style, or are you reffering to his entire existence?My point is I dont like his weapon properties. Making excuses for it wont make it fit anymore then it does looking at it.
The style. People must have lost their minds if they think that replaced talim. The character's concept and backstory works for me but not the character itself for me. I had hoped it would be more of a demon type character like nightmare or a cursed being like Olcadon. Actually I wouldn't mind it at all if ZWEI was a beast man stuck in a wolf's body (EIN) like Jon Talbain. hat would be new. Though similar tolizardman, Viola could be the one who sees his humanself within the beast despite the murder counts villagers pin on him.Are you talking about E.I.N's fighting style, or are you reffering to his entire existence?
You and the rest of casuals can complain all you want I'm not gonna engage in an argument with...casuals...Story mode wasn't great at all, and to say that the lack of modes is the problem, *ahem*... "Story MODE". All the modes that were in single player sucked. Like i told some friends who didn't have gold on Xbox Live, don't buy because you can't do anything. Quick Battle is literally the same characters over and over, with A.I spikes and A.I pits. Then Arcade is literally the same as quick battle but no option in who you fight, and no cut scenes. Story was just..... bad, just terrible.
Before you possibly snap, hopefully not I'm trying to be respectful to you, but I and others with the same thoughts and concrens just know what a quality game looks, feels, and last like.
You and the rest of casuals can complain all you want I'm not gonna engage in an argument with...casuals...
Funny how you say that after I do even though ironically you're the one who started it.You and the rest of casuals can complain all you want I'm not gonna engage in an argument with...casuals...
What difference would it make? It's not the franchise itself thats in crisis but the game's production. Right now we dont know if the company will still sponsor the series because of this unproductive lash out on Facebook. They may just end it here before they think they'll do worse. Besides all of SC5/SC4's problems will just carry over. Unpolished gameplay, crappy story crappy characters.. etc. What they really need is to bring in other people to save the series but who knows how that would happen. Soul Calibur V should be called Soul Calibur V: Multiplayer edition. Seems a lot of people have been requesting characters as DLC lately...I know they already said "no", and there's quite a few very reasonable arguments in favor of "no", but I'd still be infinitely more interested in actual characters than costume parts.I was just thinking about how they could launch "Soul Edge II" with a re-edition of Soul Edge
Soul Calibur oficially flopped so I don't know what they're going to do with the franchise
Daishi joined Project Soul when they were making SCIII. He became Game Designer in SCIV... And for the first time, he became the game's Director, for SCV. Sadly, it seems that SCV ended up like an unfinished Street Fighter clone because of HIS ideas... I use to have faith in him myself, because he used to be a top SCI player, ...but apparently he likes Street Fitgher more than Soul Calibur.
You and the rest of casuals can complain all you want I'm not gonna engage in an argument with...casuals...
Besides all of SC5/SC4's problems will just carry over. Unpolished gameplay, crappy story crappy characters.. etc. What they really need is to bring in other people to save the series but who knows how that would happen.
I just dont want them to try and copy other games just because they do well in things SC doesnt have. Morally they do because they were created based around certain features that other games built themselves off of. SC had a formula that it expanded on and should stick with it as Tekken an SF has, even if it isnt brining anything new to the series there are other ways to do that. I really hoped the new storymode style would work and it might have but then again, SC isn't based on an anime or manga where things are well known or predictable like DBZ is. SC has created characters all individually prefered by fans for being indivduals which is why the MK format doesnt work. When I play I liked to straight away choose a character to obsess over, do their storymode and learn them as they are. Tales of souls was better for that as it gave us elaboration on all the characters as individuals just fine, the only problem was that the events just didnt fit together chronologically. Unlike MK or DBZ the story to SC isn't one BIG event but a lot of small ones that come together into the plot. SCV's storymode was unbalanced giving some characters more play time then others and with the story only being set around one issue, other characters are obscured. SC's plot is a loose tournament styled story so the "arcade" style to tell them is the only way to do it evently, they just need to have these events connect rather then be "What if _____ got Soul____?"It's funny, my two favorite things about SC are the gameplay and characters. XDI think that the only thing that needs to change in SCVI is to put more effort into the story and offer more offline modes. Of course, I'd want them to polish the gameplay and expand character's movelists and whatnot, but I'm happy with SCV in that regard.
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It's funny, my two favorite things about SC are the gameplay and characters. XD
I think that the only thing that needs to change in SCVI is to put more effort into the story and offer more offline modes. Of course, I'd want them to polish the gameplay and expand character's movelists and whatnot, but I'm happy with SCV in that regard.
Edit: Sorry about the double post.
I'm pretty sure there are legal complications surrounding the name, that's why the first was renamed Soul Blade.Sounds like a bunch of bull to me. It was mainly an excuse to name it as such. Soul Calibur itself is rather useless though.
According to wiki (not counting it as 100% accurate but it seems believable), apparently, some idiot felt as though he had ownership of the word "Edge", and threatened to sue EVERY GAME who used the word. In fact, he sued EA for the game Mirror's Edge. Namco dodged the bullet by changing it to Soul Blade on the West releases.I'm pretty sure there are legal complications surrounding the name, that's why the first was renamed Soul Blade.
But yes I doubt that was the reason, otherwise they would've just called it Soul Blade 2. I'm pretty sure management/suits refused.
Well there are few things to note at this timeframe for Maxi:i wasn't sure where to post this so i thought this forum would be fine: where would you put Maxi at in SC6? (or any character for that matter).
i haven't really been paying too much attention to Maxi's story throughout the SC games, but since SC5 didn't have Talim he became my main. and now i've been starting to get curious about him and his backstory.
in SC5 he seemed to have some connection with the asian kids (leixia/natsu/xiba) though i never really understood it since all he say is "what're they teaching kids these days" only when he beats them. i've also been curious with kilik's story. it took him up to SC4 to learn his own style but only 17yrs to master many of the other styles in the game.