22_88A is a godsent move, no doubt in that.
3A is a cool move that W!/ROs but it is quite slow and punishable
6A is another cool i15 punisher with ok range, but also try 66K or it's BE version. 66K may do 2 points less damage, but it gives you move advantage on hit (6) also it's BE version can lead to a combo or tech trap
66A. Once you start using that move a lot you'll notice people ducking on reaction. It's aGI is good and its window is ok if you ask me, but people can see this. Though it can scare people, I personally never use it.
6B. Slow and unsafe. But that doesn't mean it hasn't got any use. Use it only if you see someone back stepping, but still there are better options from this move.
66B. I just love the TS in that move but another Siegfried can launch you if he blocks it. Free DNS B:4 for PΩ as well. And CE punishable by most
1AA. Not a good move I'm afraid. People can duck it on reaction and punish it
(A)~SSH BBB. Well iFCK can beat any option after a blocked (A). In this case after (A) Siegfried can do 3(B) or 4A (if he predicts SSH BBB). Not to mention that the second B is steppable.
SBH K BE. The fact that it is an OTG move it makes it really good for thosewho like staying/rolling on ground
WRAA: Is a pretty nice move for those who like stepping. I like it a lot
Also agA/iagA is another godlike move with cool advantage, range, RO/W! properties, flashy, manly etc. Dont worry about the timing, you'll make it eventually. If I did it then you can do it as well, just practice it.
Cool moves that would help you win more battles!
3(B)~WR(B): Awesome range they can catch backsteppers, they lead to SCH with relatively safe stance situations, can lead to very damaging combos.
22_88k(A): A fast way to enter SCH and dont worry about the timing, this one's not a very big deal.
Pokes such as
b6, 3K, 1K, K (Sieg's fastest move) will help you a lot. They can win you battles.
Throws. Use all of them. I know they are 50/50 situations, but that range... is superb.