Darkmoonlight
[13] Hero
Well to me it actually seemed about the same combo wise.you know I am surprised that no one has mentioned since the first trailer that multi hit combos seem to be gone. it seems like this game is back to being a poking game like it was intended.
Mitsurugi, for example, while in his "v-trigger" stance was doing a mighty long combo, and with "Lethal Hits" You get a ground bounce so I would argue that, if anything, it is more combo heavy.