Mitsurugi General Discussion / Trips & Tricks

I played both E3 and Evo Japan builds last weekend.

Some of you noticed Mitsu got nerfed on E3 build?


On E3 build CH B6 does a terrible stun and can not connect with good combos anymore. On Evo Japan build it connects with 66B and 11B.A.

Also MST A+B should do a better stun like in SC4/SC5, since it's not a easy hit move. On E3 build does the same trash stun as CH B6.


His CE does not combo with any stuns either (I could find none).


Relic old low kick is missing too. And MST K.B second hit can be blocked. Since it's risky to use special stances now, I can't see why his stances got nerfed this way.


4K doesn't KDN/Wall hit anymore.


There is a way to the developers to notice these issues?
 
I played both E3 and Evo Japan builds last weekend.

Some of you noticed Mitsu got nerfed on E3 build?


On E3 build CH B6 does a terrible stun and can not connect with good combos anymore. On Evo Japan build it connects with 66B and 11B.A.

Also MST A+B should do a better stun like in SC4/SC5, since it's not a easy hit move. On E3 build does the same trash stun as CH B6.


His CE does not combo with any stuns either (I could find none).


Relic old low kick is missing too. And MST K.B second hit can be blocked. Since it's risky to use special stances now, I can't see why his stances got nerfed this way.


4K doesn't KDN/Wall hit anymore.


There is a way to the developers to notice these issues?

Sophitia and Mitsurugi seem to have lost a bunch of stuff from the initial build, and they seem like conscious decisions so I don't see these being reverted.
 
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I'm not particularly optimistic with the changes that Mitsu has incurred.

I'll be closely watching what solutions that Captain Russia, the Korean mob and Vini come up with.
 
It should :P
And honestly i think it's a bad moment to quit Mitsu.
With Relic being back and all the new stuff, he looks much better and more interesting than SCV Mitsu in my opinion.
And i'd definitely hold judgement until the game is out.
 
I am so happy relic is back...I missed it terribly in V. I can't help but wonder how much more he'll change from the E3 build to the final release build considering how much he changed from the initial reveal.
 

I played both E3 and Evo Japan builds last weekend.

Some of you noticed Mitsu got nerfed on E3 build?


On E3 build CH B6 does a terrible stun and can not connect with good combos anymore. On Evo Japan build it connects with 66B and 11B.A.

Also MST A+B should do a better stun like in SC4/SC5, since it's not a easy hit move. On E3 build does the same trash stun as CH B6.


His CE does not combo with any stuns either (I could find none).


Relic old low kick is missing too. And MST K.B second hit can be blocked. Since it's risky to use special stances now, I can't see why his stances got nerfed this way.


4K doesn't KDN/Wall hit anymore.


There is a way to the developers to notice these issues?
Does B6 still LH under certain conditions and do you have any reference vids that show the nerfs?
 
Does B6 still LH under certain conditions and do you have any reference vids that show the nerfs?

From the builds I just noticed 22*88A used to give a better stun property, where you can combo 11*77B.A. On E3 build I tried as many times as I could, and It never hits (opponent falls first). I can be wrong, but I watched some Keysona videos against Kayane and he tried the same thing with no success.

B6 hits a good stun only on Lethal Hit. I think it works the same way as EVO Japan build.

I miss some stuff from past games, like the low kick on Relic stance and natural combo on MST K.B. Also, the 66A+B cancel runs Mitsu into RLC, wich I don't like.

But he has some good new stuff. RLC A+B unblockeable seems a little faster and 1K.B (old 2K.B) looked safer on hit than SC5 . Also, he has a really good low with 1B.B.

Hitboxes from the two stances seems identical to past games, so it can still provide cool tricks =D. Mitsu RLC still avoids Kilik's 66K.K.B and Sophitia's 66B+K.A.B (old SC4 move list).
 
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