Soulcalibur VI DLC Discussion Thread

Why would anyone want future Calibur characters to pillage moves. SC6 is in a very good place when it comes unique character moves, Arthur and Miser can just have their own unique moves if Project Soul ever wants to fully flesh them out. The moves that tend to be shared like with the katana uses are the AA, BB and 2A but that's it.

As for Aeon it's been stated that he's only taken a handful of moves and if he ever returns with twin axes I have no doubt his uniqueness will be expanded even further like other characters have already.
 
Because we have a begrudging but mutual understanding that SoulCalibur has to cut corners somewhere if we are to get everything that we want. And it also doubly serves somewhat so as to make maining a guest character a bit less of a pointless endeavor, if you chose that path.

Edit: Typo fix.
 
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But that's only relevant to past games, SC6 actually has none of that (as of now). I think the developers have gotten the message that the majority of the player base does not want clone characters, in fact I would say the backlash towards SC5's function characters pretty much guarantees that won't happen again.
 
I would say there’s a big difference from cloning a SoulCalibur character to cannibalize a moveset (Pyrrha, Leixia, Natsu, Xiba) than cloning a guest character to cannibalize a moveset (Aeon, Azwel, Grøh, theoretical Arthur). A guest character has practically zero chance of returning, so instead of just losing that moveset entirely, repurposing it to be used by a mainstay character that will actually be here for more than one game, that’s a fair idea.

Like if we were to get Salia as a longsword user, for example, then basing her style on Geralt as a starting point wouldn’t be a terrible idea. Obviously don’t give her the runes or the potions, but the sword attacks themselves can be used as a base and expanded upon to make a unique moveset. Same as using Haohmaru as a base for Arthur, could also take his stuff from SoulCalibur III, remove the literally exclusive to Haohmaru attacks, and make some new stuff, and then get a new/old style that can continue to exist.
 
so instead of just losing that moveset entirely
That's the cost with having guest characters in your game which is one of the main reasons I oppose Calibur having too many of them instead of giving their own legacy characters some much needed TLC.

repurposing it to be used by a mainstay character that will actually be here for more than one game, that’s a fair idea.
Actually it isn't because doing that dilutes the uniqueness of a guest and the character you put them on. Aeon is a unique case because he's always been a character that used moves from Sophitia but now with the dual axes and a few moves of Kratos he finally had some identity of his own in comparison to her.

Also wouldn't you want the opportunity for those guests to come back in another entry? I like to think Ezio would be able to make a comeback for SC6, I'd rather him be in the game than some other character who has pillaged his moves.
 
I would say there’s a big difference from cloning a SoulCalibur character to cannibalize a moveset (Pyrrha, Leixia, Natsu, Xiba) than cloning a guest character to cannibalize a moveset (Aeon, Azwel, Grøh, theoretical Arthur). A guest character has practically zero chance of returning, so instead of just losing that moveset entirely, repurposing it to be used by a mainstay character that will actually be here for more than one game, that’s a fair idea.
Agreed. I think with SC7 one of the first things they should do is to cannibalise 2B's basics into a new SC-original character. Since one of 2B's main features is aerial combat, we might as well get a canonical winged fighter. We already have two canonically winged races in CaS, might as well expand on at least one of those.
 
If anyone is repurposing 2B's moveset in a future game then I would imagine it to be Ashlotte or some android type character since it has a lore related to Fygul Cestemus in character creation if I recall.
 
If anyone is repurposing 2B's moveset in a future game then I would imagine it to be Ashlotte or some android type character since it has a lore related to Fygul Cestemus in character creation if I recall.
Automaton YES. Same weapons?? No.
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Automaton YES. Same weapons?? No.
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But Aeon went from Sword & Shield to Axe & Shield to Dual Axes when he adopted Kratos' moveset and Dual Axes are very different from the Chain Blades that Kratos wields. I can imagine that Ashlotte would keep her current weapon and treat it the same way 2B uses her Large Sword while giving her a brand new small weapon to complement her current weapon just like how Aeon ditched his shield in favor for another Axe.

I get that 2B is a speed type character while Ashlotte is a power type character but having played NieR:Automata, 2B's Large Sword is incredibly slow and can even be replaced by a large Axe which is a weapon that Ashlotte's moveset is based on (Astaroth). If anything, they can repurpose 2B's moveset with a larger emphasis on the bigger weapon than the smaller weapon to make her more like a power type character.
 
But Aeon went from Sword & Shield to Axe & Shield to Dual Axes when he adopted Kratos' moveset and Dual Axes are very different from the Chain Blades that Kratos wields.
Yeah, because we get Pyrrha, Pyrrha Ω and Patroklos, change Aeon shield for another axe make him completely different from Alexandra family.
 
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Yeah, because we get Pyrrha, Pyrrha Ω and Patroklos, change Aeon shield for another axe make him completely different from Alexandra family.
And what if we have Astaroth AND Rock? Ashlotte's current weapon functions like theirs at the moment which is a heavy stick weapon (Axe/Hammer/Shovel?). Same argument for Aeon.

Whatever the case, she used Astaroth's moveset so a rework is in order. I was just pointing out that Ashlotte could use some of 2B's moves since Ashlotte is an automaton and Project Soul could do some really creative stuff with it going forward.

But he has only taken a handful of animations, the rest are his and he also has his signature moves from previous games.
That's pretty much what I meant with Ashlotte inheriting 2B's moveset: the Aeon approach. I'm sure they aren't allowed to take everything from a guest character (there are probably legalities behind it). They're going to have to mix it up with original moves to make it fit in line with the character.

Same thing if Arthur ever comes back inheriting Haohmaru's moveset. I doubt SNK would let Bandai Namco give Haohmaru's signature moves from Samurai Shodown to an original character but they probably can't say no on the new moves from SoulCalibur VI that Project Soul created for Haohmaru if a new character inherits them.
 
Ashlotte's weapon is a halberd or a poleaxe (with a giant head). In my mind they gave Astaroth's movements due to Seong Mina's being already used by another character (Angol Fear). Associating them with an ax may have worked in Soul Calibur 4, but we know that this is not an ax.
Could they change the weapon? Could they reuse the 2B or Rock moves (in case it is forgotten again)?
- Maybe
This depends on the budget they will receive to work with 3 characters: Astaroth, Rock and Ashlotte. we know or at least hope that she will appear again, taking into account that Maxi killed Astaroh and she simply took the core back to Fygul Cestemus and "slept" for eternity I don't think it would be worth the effort make her unique especially when Rock deserves another chance.

@artard4321 Not that I disagree with your opinion, I simply found your ~automaton~ association very empty, but okay, maybe this could work on her. ;)

Regardless of your preferences, I would particularly like them to use Girardot's movements, which are different from Hilde's, but have similarities to those of Rock & Seong Mina, which would match her weapon. But in the end, speculating is completely different from knowing, you may want "x" or "y" moveset but it is not in your hands. :sc4roc1:
 
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It is entirely possible and likely that they will retcon Ashlotte and the other four guest anime artist girls out of the "new timeline" and come up with a different interpretation, because I can't honestly see the five ever returning, due to the fees they would have to pay the artists, especially considering now that they would be expected to give them unique movesets. I would love to see a true quad-katana style or kanabou style for Shura or Kamikirimusi, but... I don't really think it's reasonable. Unless it's like it is now, and they just get an aside mention in a profile instead of actually being seen doing the events.

That being said, I would love to have the Lance/Girardot moveset back in some way, shape, or form, much the same as I would love to see Dagger/Chester and Wave Sword/Revenant, as these styles were all pretty unique in their own ways, not really being represented by other characters or styles so far. You can make the argument that Hilde is a lance with her shortsword on the side, but... she doesn't fight like Girardot did, with the charging rush or acrobatic spins.
 
I was thinking about something... I wished the Custom Parts DLC packs also included unique fighting styles. Like Viola's, ZWEI's... Then, the styles could be included without taking a character slot. What you guys think?
 
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