Recent content by aerone

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    Maxi Combo Thread

    RO B->RC A NC for 70ish damage. Confirmed (unless it takes 12 inputs to brake the shakeable stun). RC B ->RC B not guaranteed as it is INDEED a shakeable stun, but RC A is simply faster and NC from RO B.
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    Maxi Combo Thread

    RO B->RC A is NC for about 70 dmg (SCBD)
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    Maxi frame data

    yeah, i tested it indeed +2 on block. After blocked BB, WL GI opponent's i8~20 weapon based vertical/thrust. Need to check if PSL3 aGI, if will save him for many i14 2A... Hopefully maxi's have all answer to opponent's retaliaton on BB blocked. Btw can someone test in SCIV, after blocked Maxi's...
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    players Directory

    My main is maxi since SCII but only can compete my friend's X at SCIII. Since i'm moving tp another town can't play with his anymore. Add me!!
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    PSL2 auto guard impact!

    Thanks for the feedback, i learn alot.
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    PSL2 auto guard impact!

    When i say any BL in PSL4/5 , means all BL shift in infinite loop of PSL4/5 PSL2 to LO too, not just the neutral shift. Summary: there's 2 special aGI condition while doing PSL1/2. 1. any BL in PSL4/5 ~PSL2 LO 2.PSL5 RO~PSL1 LO ( actually better/faster aGI than PSL3 because PSL5 RO~PSL3 BL~LO)
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    PSL2 auto guard impact!

    I'm trying to answer hotnikkelz _________________________________________ ====== DOUBLE POST AUTO-MERGE ====== From the PSL data threads, From what i read and tested,usually BL~PSL2 goes to RO (even in WR A+B~LI~NS BL~PSL2 RO . Maybe need to add note that (in PSL4/5 loop)any BL~PSL2 goes...
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    PSL2 auto guard impact!

    At first I also thinking the same as what you said. See below this many BL->LO shift none of them have aGI. Moves that end with BL will PSL2 to RO but see PSL2 data by plume shows that from others BL goes to LO. SO far i checked only (any) BL in PSL4/5 loop is with special aGI when do PSL2~LO...
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    PSL2 auto guard impact!

    You miss the point. A+K and 8A+K (or A+K and 2A+K on 2p Side) both of them goes to Li, either of them look exactly the same, step same direction but have different TC or TS properties. I'm not talking about PSL4/5.
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    PSL2 auto guard impact!

    PSL4/5 NS to BL~PSL2. I never said it useful lol. But i tested indeed can GI, not just the animation. And PSL3 do exactly same tho. And i guess A+K and 8A+L or 2A+K (the LEFT step ) have different TC frames and maybe different TS frames. Hilde's 3BA first block, 8A+K evade the second, but A+K...
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    PSL2 auto guard impact!

    A+K~LI~BL~PSL2 LO 2A+K~RO~BL~PSL2 LO have auto guard impact! Exactly like A+K~LI~BL~PSL3 LO~PSL2 LI but less troublesome.
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    BD tier list impressions

    Maxi AA cancel can guard i13 now, and +1 on block to RC. Basically AA have a way to deal everything throw at him. But sadly only few maxi's moves can get away from punishment.
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    Maxi Combo Thread

    CH 33B ~[PSL3] LO K still very possible, i don't see many whiff. But LO K dmg is nerfed. and I don't see any nice follow up after.
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    Maxi frame data

    4B->PSL3 It seems that all LO to PSL3 aGI IMP very late. After 4B it's better to go offensive cos frame advantage and LO BK plus 2B+KB will make think twice to attack. But go to PSL3 for variety is nice tho.Not to be predictable.
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    Maxi frame data

    Maxi Study: PSL3: aGI -aGI windows seems to a cycle of 14 frames (8 frames GI and 6 frames no GI) 4B-PSL3 on hit will JI at i10 (Taki's A) , guard impact end at i17. i18-23 will not GI hori. i24 (Yun's A+K) will JI again. This is most likely the reason behind random GI while PSL3. I guess I'm...
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