I haven't watched through all of the matches yet, but one that stood out and flew under the radar imo was ZeroEffect vs Shad. Watch that one closely and the round counts W T F, Zeroeffect was in that ass for sure. Lost some unfortunate 5th rounds but honestly, with just a few changes I think he...
Had a great time, it's the kind of tournament that makes me regret not going to any of the NECs in the past. Shoutouts (I dont think the account linking is working for me):
@GolD ShaD - you're a beast. glad you could make it and go toe to toe with our best, in whatever physical condition you...
Hey you're from Madison? We have a bunch of players here who play regularly, you should join us ;] We have a group on facebook (I think its Open to join), search for madison soul calibur
Yea astaroth really isn't a problem, especially because you get 66B's from JGing pretty much anything (66K BE, 1AA, 44[A]). Mitsurugi also isn't too bad; actually it feels like one of the most even matchups to me. I tell everyone that Natsu is the toughest matchup for Pat, mostly because of AAB...
Not gonna lie, I haven't been a fan of Jaxel in the past, but I have to go ahead and say job well done here. He did a small amount of research on the topic, talked to a few random tourney-level pals about some changes, and put something together to improve this game. So, he didn't get it quite...
Here's some online vids of me against a decent Nightmare player. It has some of the punishment you can do and how I generally fight grim stride garbage. I also won a few tournaments with Pat recently and it was recorded, I'll see if I can get ahold of the vids and put them up later.
LOL yes that guy was epic. He was spamming 6KK in casuals and I told him it was unsafe, and he told me "no dude it's totally safe you can't punish that, trust me" haha... Several 236B punishes later he looked at me like O_o are you a wizard?
He also asked me "how do you break that throw?"...
Really interesting stuff... thanks for putting it up noodalls. I didn't know that moves don't "appear" until 1 frame after the button command is sent in soul calibur. So just to clarify, in this 8-frame cycle of JG:
F0: guard button pressed down
F1: guard button released (*active JG frame?*)...
Drake you rock as usual ;] So only 2A or CE seem to be able to guarantee a hit on some kind of tech... the other stuff you listed with frame disadvantages is for when that move whiffs during their tech, am i right?
Is there anything after 9K hit? It feels like there should be a tech trap opportunity here, but I haven't messed around with it too much. I usually do 9K -> 1K which always seems to hit them on the ground; is it guaranteed?
Spamming 'wavedash' with characters like patroklos or pyrrha is really bad in this game; this is not a tekken mishima. For one thing, you have only mids out of dash, all which are very punishable except for 236B BE which is still negative on block. There's no mixup here. Secondly, you are moving...