Recent content by GroovyValentine

  1. GroovyValentine

    Soul Calibur VI: General discussion

    This game is triumphant! So addictive, best fighting game in a long time.
  2. GroovyValentine

    Escape is Futile; Ivy Combos

    @K0rN_b4LL Thanks! Practicing those all right now, definitely some cool stuff. On the thing to check at the end there, I haven't gotten 6B to combo with that.
  3. GroovyValentine

    The Way of the Ninja; Taki Combos

    Thanks for the tips there folks, fun practicing those moves.
  4. GroovyValentine

    Escape is Futile; Ivy Combos

    Great stuff so far, I'm new so was wondering what a few of her recommended easy combos might be? Since most of the ones I'm seeing say you need to get a lethal hit first, which is cool and smarter, but sometimes want something you can always throw out there. That 6K B then stomp one is fun...
  5. GroovyValentine

    The Way of the Ninja; Taki Combos

    Hello Taki crew, what's the easiest way to combo into her CE? I've seen it mentioned you can do 6B+K combos into it but haven't had luck with that yet. You can use her A+B break attack to combo into it, just saw in training mode. Hopefully she has something easier to combo into it like Sophitia...
  6. GroovyValentine

    Sophitia Combos

    @Suirad thanks, great tips! Cool that it looks like Sophie's CE is one of the smoothest to combo into.
  7. GroovyValentine

    Sophitia Combos

    Much thanks! What would you say is the easiest one for comboing into her Critical Edge? And in lists where there are a few lines of combos with CE at the bottom, does that mean you can do a CE after any of those combo lines?
  8. GroovyValentine

    We Need a Button Check in the Character Select Screen

    Agreeed, that's a must, such a good feature. Me and my friends do the old pause at the beginning of the match thing a bit, since we have different controls.
  9. GroovyValentine

    Soul Calibur VI: General discussion

    We don't know the console sales yet, right? I'll guess it's doing well there, it seems to have a lot of buzz and discussion, people playing it etc. Great Scott, any notable ones? I know some clothes look like they "float" above the lower layers a bit, I usually don't use those ones. By the...
  10. GroovyValentine

    How will the new timeline diverge from the old?

    It has seemed from the get-go to be a "soft reboot", everybody is pretty much the same characters we know, the world and universe is pretty much true to how it was etc. But going back to where it was most appealing to most people, with all the fan fav characters back etc. I think it's safe to...
  11. GroovyValentine

    Tips to up your Soul Calibur game? Especially against Mitsurugi.

    Much thanks! I'll work on looking out for those, will do more Mitsurugi training mode so I'm more familiar with his stuff too.
  12. GroovyValentine

    Soul Calibur 6 CaS Discussion

    Much thanks! Good to know, I didn't realize created characters would essentially be the same as the character their moveset is from, damage and health wise, I dig it.
  13. GroovyValentine

    Tips to up your Soul Calibur game? Especially against Mitsurugi.

    So an update, love the game, been playing a ton of it the past two days! And in particular have been playing a lot of it with my friend who's really good at Mitsurugi. Lot of fun, and a lot of good back and forth matches, especially yesterday. Today though he got a streak of 11 wins on me! Ivy...
  14. GroovyValentine

    Soul Calibur 6 CaS Discussion

    Question about created characters used in a versus mode. Anyone know much effect the +2 or -2 for power and range you can get for changing the height/build of your character is? Range might be a bit more visible, but power for example, is it notable? If -2 power is a big downside for example, I...
  15. GroovyValentine

    Soul Calibur VI: General discussion

    This game rules! Much fun playing it today, it is taking the town by storm!