yea $20 dollars is a little expensive but if you can get free food i might b willing to participate. Also, i think you should hold this event every 3 months or every 4 months
i came last week at 6 and waited till 830 n no one was there so i left. Ill be there I just need some assurance that someone else will be there two lol n at what time
the best mixup for 66b is a throw, (unless fighting another apprentice because of A+B grab break) its much less obvious then a slide kick(pretty much a guessing game), plus it does more damage than a slide kick
I like to use the force wave, its not guaranteed because he can block in time but it usually catches off guard.
1. FC 8k:a doesn't reach him because of the pushback
2. force pull does work sometimes but he's able to duck in time.
I'm starting to think that there isn't a guaranteed punisher...
this thread is to discuss how or what to punish other characters with as the apprentice. an example would be mitsu's 66bb which is extremely hard to punish because of pushback and fC
I dont know if everyone already knew this or not but i think i found another tech trap...
1b 2A+B this will launch them if they try to get up
I found that the strongest combo with it was 1b 2A+B A,A,A+B 236B
If you're trying to reserve your force then use 1b 2A+B 66B+K 44B
I dont use this tech...
my top ten moves are:
1. 22A has great range, gives super advantage
2. 2A+B Ukemi punisher!
3. A+B pulls opponents in, connects combos in the air, gives advantage
4. 2B+K,b,b,A+B got this from white rob lol
5. b+G best ringout grab in the game, seriously
6. 44k A+B 6b,b,k follow up A+K A+B...