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[13] Hero
Like wise! you keep it up as wellThank you very much! Much appreciated, even more so as I have a lot of admiration for your work. Keep it up!
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Like wise! you keep it up as wellThank you very much! Much appreciated, even more so as I have a lot of admiration for your work. Keep it up!
Thank you very much for your elaborate feedback! It feels quite validating to know that my efforts haven't gone unnoticed after all :)I've just been looking through your thread here, @weshookhands and re-acquainting myself with some of your more creative designs, and I have to say, I think you might be one of this community's more underappreciated top-tier designers: your output may not be huge, but everything you upload just drips with class and creativity and smart little idiosyncratic choices. And those decisions even extend to details such as how you present your content. You're another creator I'm hoping we'll see more of in 2021!
Well, we all know that cycle. For me, although I can appreciate that it is a fairly deep game, mechanically, I just haven't "synced" (for lack of a better term) with SCVI's gameplay experience to the same extent I have with most past titles in the franchise: I won't belabor the point by discussing all of the little factors that cause this, but suffice it to say, my play began to fall off before this last year, and the DLC drops do bring me back for some play consistently, but not for long. The upshot of this is that when I do end up loading up the game, I often quickly gravitate to creation after a small number of matches, and I think at this point I've created more creations for SCVI than I have for the past four CaS titles combined.Thank you very much for your elaborate feedback! It feels quite validating to know that my efforts haven't gone unnoticed after all :)
So as I've been re-engaging much more with gameplay itself lately, I've become a bit negligent of my thread and mostly post outfits for my two mains.
While I do keep creating outfits (and keep tweaking the ones I've posted), at some point I realized that I would create characters for the purpose o being looked at on 8WR rather than for myself. Which is why I shifted focus.
I have a couple of unposted creations up my sleeve, but playing the game and enjoying myself now has a higher priority. I have a few days off, so if I get bored, maybe I'll post some of the more recent ones.
Thanks again and keep it up!
Really exceptional and intelligent design on this one, WSH--particularly with the head/facial elements; well done! And good on you for finding the value in/sticking by/promoting a conservationist attitude towards an ecologically important (but often maligned) clade of non-charismatic species--even after they've had a particularly bad PR year!Since my childhood, I've loved everything bats. So to raise a little awareness for global and regional conservation efforts of these fascinating creatures, I turned Yoshi into a bat lol
Bat Yoshimitsu
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I really like the wildness of this design, weshook: the face in particular represents a great effort towards synergy between the biker theme and the usual crazy energy for Yoshimitsu--a great use of the base in combination with your target aesthetic. As random and unlikely as it sounds, I did a Yoshimitsu biker myself a while back, so I'm going to use the opportunity to remark that great minds think alike. ;)