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  1. Windstar

    Awesome Guest Character

    Our first female guest character requested hard by Kayane will make an appearance early next month. Unlike Geralt, 2B will be the first guest character who is fully customizable in CAS. 2B is being designed to be beginner friendly.
  2. Windstar

    Time For A Test! The Grøh General Discussion Thread

    So just bumping this thread to let you all know that Groh's frame data is finally out. Some numbers may not be completely accurate, however. https://8wayrun.com/wiki/groh-frame-data-sc6/ Some interesting stuff here. 3B is 18 frames as is 44B+K. 44B+K is safer than 3B, however. Also of note...
  3. Windstar

    Pre Release SC6 Kilik Gameplay Discussion

    Nope, but you get a clean 70 damage off a JF Asura Dance. I kinda prefer this method to Just Frames. Let all moves be done with good timing, and give them slightly better rewards when you can JF it.
  4. Windstar

    Reverse Edge needs a nerf

    If you want some more tips, here's a few. Groh's basically really strong against vertical attacks. He has a lot of auto-evades or built-in evades on several attacks that will allow him to completely dodge vertical attacks. 66AA, 4B, 22B, are his most apparent, but he also has 6A+B, 4A and 44A...
  5. Windstar

    Cervantes General Discussion

    That's not how it works. At -18, that means that you need something FASTER than i18 to punish with. If you go with anything at i18 frames or above, then you're not able to punish an attack. Remember that it takes time to react to and input any counter for a punish, so the general rule is that...
  6. Windstar

    Reverse Edge needs a nerf

    It may not be possible to GI Groh's 66BB or 66AA from block as both of those attacks are natural combos on the first hit. It is possible to GI the second hit of 6AA from block, but 6A can transistion into AVN stance from 6A rather quickly.
  7. Windstar

    Reverse Edge needs a nerf

    Tested unblockables against RE. RE loses every time. Unblockables have always clashed since SC2 at least. Same with break attacks.
  8. Windstar

    Time For A Test! The Grøh General Discussion Thread

    Groh's 44K will lethal hit practically any whiffed move. The only issue is that the range of 44K and the fact that 44K has to hit before the recovery time of the move ends. In otherwords, it can whiff punish, but it still has to connect while the move is still animating. This means you can...
  9. Windstar

    Groh Mini Guide

    You're probably looking at WS B6 AVN BB. On counterhit, WS B grants enough frame advantage to immediately perform AVN BB. This is just a very special case scenario. No other move can do this or any other follow-up will work.
  10. Windstar

    Moveset Breakdown

    The above post has a few too many incorrect statements or is misleading. AAA and BBB cannot combo, period. It cannot combo on counter hit or otherwise. 3A is not trash. Groh's ability to enter AVN stance is not dependant on the opponent's ability to block attacks or not. Groh can enter...
  11. Windstar

    Cervantes General Discussion

    His best punisher is iGDR. Or you can use 6B for a lot of basic punishment along with A6. WS A is good, 6AB is good, and 6AA is great for catching steppers off guard. Other than that, I'm with you in trying to find things to use. I haven't been punished too much for throwing stuff out...
  12. Windstar

    Raphael Combos/LH/NC/NCC etc

  13. Windstar

    Time For A Test! The Grøh General Discussion Thread

    Iconic punishers were more of a SCV thing and thankfully we’re not going back there again. That said, he’s got few good items he can work with for punishment like 4B and 22B.
  14. Windstar

    Maxi General Discussion "The Dandy of the Seas

    So my biggest issue - forgive me I haven't played him in a long while - is how bloody linear he is now in loops. He used to have some great side-step moves here and now? Not so much and I'm kinda missing them. The new guard breaks are nice, but its so easy for the opponent to just AA right...
  15. Windstar

    Soul Calibur VI: General discussion

    I'm not complaining here, and I don't think anyone is. I think they just find it interesting, odd, or funny that there's more anachronisms being added to the series.
  16. Windstar

    Soul Calibur VI: General discussion

    It’s hard to tell what wavelengths they’re talking about here, but the original discovery of light and sound waves came with Isaac Newton in 1643. Perhaps someone in Japan writing thought that the 16th century in AD form was 1683 and not 1583. Or vice versa. Either way, this series has been...
  17. Windstar

    Reverse Edge needs a nerf

    You cannot RE at negative frames. Eating a break Attack while REing is a lethal hit and easily subjected to 80+ damage combos from nearly everyone.
  18. Windstar

    OK guys please need help with New Raph.

    I don't know what that is. Are you talking about Prep B+K? or Prep B, K?
  19. Windstar

    Cervantes General Discussion

  20. Windstar

    Seong Mi-na General Info/Discussion

    So definitely practice that 66[[B} after launchers as that's going to be your biggest damage option until you can get better at some more complex combos and build confidence on handling the character. Don't be overreliant on 1B as its steppable and unsafe on whiff or block a number of...
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