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  1. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    Nightmare should be just transformation for Siegfried just like transformation for Killik (Kazuya/Devil Kazuya for example). Night Terror should be separate character with unique moveset and unique weapon (for example cursed eating sword like scissors it's already different than Zweihänder)
  2. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    By this logic there shouldn't be Nightmare, here should be Night Terror and Siegfried.
  3. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    I am sure that Siegfried will be in the game. So there will be two versions of Siegfried, one is Nightmare (soul edge version) and the other is Siegfried (soul calibur version, possible SCIV version of Siegfried).
  4. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    My favorite characters in SC Zasalamel, Setsuka, Cassandra and Sophitia. Zasalamel's moveset was cut completely, Setsuka's moveset was added to Pat, Cassandra and Sophitia's movesets were added to Pyrrha.
  5. Inferno7

    SOULCALIBUR 6: News, leaks and information discussion.

    Movelist itself can't be stupid only human can be stupid. Because SC oriented not only for competitive players but also oriented for casual players. You will not use these moves but others will use them. You can say same about characters, you have your favorite characters (Viola?) and you don't...
  6. Inferno7

    Soul Calibur 6 Discussion

    I would not say that Mortal Kombat Armageddon was bad and Mortal Kombat: Deception was not bad too.
  7. Inferno7

    Soul Calibur 6 Discussion

    I may mistake but in SCV you can't edit the equipment he's wearing, but in SCIV you can customize him.
  8. Inferno7

    Soul Calibur 6 Discussion

    You right, but he has claws, tail and jaw.
  9. Inferno7

    Soul Calibur 6 Discussion

    I just think about Lizardman and remember Tobal 2. There are many creatures such as dragons, ghosts, robots, golems, birds, aliens. I think that Lizardman should be Reptile and fight as Reptile without weapons.
  10. Inferno7

    Soul Calibur 6 Discussion

    SCIII Arcade Edition.
  11. Inferno7

    Soul Calibur 6 Discussion

    I have not asked about "There is an average of..." I asked you how much money YOU win and how much money YOU have spent. Also do you have a job not related to video games or pro gaming is your job? No, i am not negative. I just want that SC6 be more like SC3 or SC2. You must have confused me...
  12. Inferno7

    Soul Calibur 6 Discussion

    Everyone has different tastes. If someone like SCV it does not mean that others like it too. SCV game failed my expectation. It's up to you how to spend your money. This is game which i may play only for money but i would never play this game for fun, for me there is no fun at all in this...
  13. Inferno7

    Soul Calibur 6 Discussion

    Bamco should care about their fans if they want more money. If Bamco make shit game then of course revenue will be low or even don't cover costs. Pro players will play any worst shit game just for real money, rewards, prizes and they absolutely don't care about how bad game (Tekken 7, SCV...
  14. Inferno7

    Soul Calibur 6 Discussion

    Instead of garbage story mode in SCV Namco could add 2 or more veterans from previous SC games or add Team Battle mode.
  15. Inferno7

    Soul Calibur 6 Discussion

    I disagree with you regarding music and costumes in SCV. In SCV costumes were horrible especially Killik, Patroklos, Siegfried, Natsu, Xiba, Leixia, Raphael, Algol. New characters looks like some anime trash in SCV. Stage music is bad it's not SC music, i could not listen this music i...
  16. Inferno7

    Soul Calibur 6 Discussion

    SoulCalibur III Arcade Edition was released in 2006 after console release in 2005. Updated SoulCalibur III Arcade Edition has no console release. Capcom constantly updated SF with new content but Namco loves abandon their SC games SC3AE (no release), SC4 (no fixes), SC5 (no return of veteran...
  17. Inferno7

    Soul Calibur 6 Discussion

    I would never buy/play this game with this character roster. It looks trash. It's absurd have guest character in game with such small roster. Guest characters should be DLC only so those who dislike them may avoid them. I don't need trash cinematic mode like MK9. No Zasalamel, Setsuka and...
  18. Inferno7

    Soul Calibur 6 Discussion

    "random" can be activated by pressing start button, "create a soul" can be activated by pressing select button. It's better than take two character slots.
  19. Inferno7

    Soul Calibur 6 Discussion

    Looks garbage.
  20. Inferno7

    Soul Calibur 6 Discussion

    Dragon Quest XI for Switch is developed in Unreal Engine 4. Switch is officially supported Unreal Engine 4.
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