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    2B or not 2B... Combo Thread!

    CH 236KK, B+K, 66B+K - 76 DMG.
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    Interview Time! Episode 1: Hawkeye

    I'd say that to play Tira in high level would require the player to overcompensate on her many weaknesses. I mean her JS state has at most like 50 damage combos, the randomness factor of her (now made completely random due to the patch) can be annoying at points and her most damaging combo I...
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    Interview Time! Episode 1: Hawkeye

    Nice interview, but no mention of Tira for which characters need looked into? :(. She's not as bad as Raph but definitely worse off than Leixia, no one ever thinks about Tira :(. Anyway it was nice to see your Natsu play. I have a 2MB connection (no fibre optic where I live in Scotland), so...
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    Hawkeye defeats Keev to win MLG Fighter's Arena!

    Any replays of the event? It's nice that Natsus made a comeback, do want to watch! After all the rerollers quit her :>.
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    MLG Winter Championships Stream Schedule

    Not understanding why the fuck no one seems to think NM isn't top tier. NM has insane damage, great wall/juggle/knockdown combos, his step game is probably the best in the game currently and his guard break game is not far below Leixias. He has a decent mixup game also. Any close/ close mid...
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    Official Natsu 1.02 Patch Changes Discussion

    11_77k, 66B BE, 1A/44k still works. 11_77k, A:6, 1A/44k too 11_77k, A+B doesn't. Interestingly, you can 11_77k, B[K]4 if you want a PO mixup. 47 damage from that. BT A+B, A+B, 1A/44K works. I'm testing it on Nightmare
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    Official Natsu 1.02 Patch Changes Discussion

    Maybe she will get better, but she loses her flair/finnesse and reason to play her, at least for me. What was fun about Natsu was her playstyle. I win fights without combos vs scrappy opponents, and the game is boring. I have to use 66B a lot or grabs or some other annoying thing like that. I...
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    Official Natsu 1.02 Patch Changes Discussion

    Your comment might be just for fun but I don't get this line of thinking. If we think about this logically...... What's happening with the patch notes is that all the moves that link into CH combos are getting nerfed essentially. This is going to create more brain dead play with Natsu...
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    Official Natsu 1.02 Patch Changes Discussion

    So if poison darts doesn't stun......What is the point of the move? It requires close range and performing the move on an ungrounded opponent is risky. The damage sucks compared to 44k and 1A as finishers and the bombs at least give the opportunity of an air throw or CE. So what's the point of...
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    Discussion on Mixups/Okezemi

    You listed a lot of moves there that I basically thought there would never be a use for (aside from as finishers when the opponent just needs one hit) so I guess there is a use for them as I guess it would be classified as checkers then? Alright I guess I need to adjust my playstyle then and...
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    Discussion on Mixups/Okezemi

    Thanks for all the advice, I'll take it into consideration. I'll say one thing about Sieg though, a lot of people downplay just how powerful Sieg is. 3B itself isn't the issue. It's 3[ B ] followed by any move really. I spent easily 10 matches online last night trying to find ANY move that...
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    Discussion on Mixups/Okezemi

    This is the problem I'm having then. Maybe I am far too readable online, but no mixups makes it incredibly hard to punish players who like to keep range + play safe moves + block a lot. Players like Siegfried, it's incredibly hard to get in range or punish Sieg. I was in a player match room...
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    Unanswered Questions...

    Now that you mention it, who was it that created Soul Edge? I haven't played soul blade/edge in about 10-15 years, so all I remember is Vercci(typo?) sending Cervantes to hunt for the legendary Soul Edge and it possesing him when he found it. From where did Soul Edge come from, who made it...
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    All Interesting New Finds Go Here

    Random game I was fighting in there, but I found that when NM does his CE and you're in a position to avoid it, you can actually interrupt it with 2A+B if you dont want to side step and get a combo going from 2A+B. Edit: Upon further testing you need to be pretty fast to do it, it might be...
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    Natsu match-up and anti-character general discussion thread

    Well I'm in agreement with most of the Natsus here. Seig/NM are truly hard fights. Trying to get in range is half of the problem, and both characters have insanely strong okezeme to keep you on the ground. It's quite often that once I'm grounded I lose half+ my health because of the insane...
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    Discussion on Mixups/Okezemi

    Apologies if there is a thread like this but I can't see it from what I've read so far. (I read the Okizeme one but it only really covered the FC A+B, 2A+B, 4A+B, 1A). I've read stuff for Ukemi and Combos in general, but no mixup orientated threads. I'm enjoying Natsu, I'd enjoy it more offline...
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    Frustration, excuses (your char is top tier)

    Personally I've never understood it. Natsu definitely is top tier, exceptionally strong with CH Combos and Bombs, but she has one glaring weakness I've found so far: her mixup or low game is too telegraphed. Maybe it's just my playing ability, but 1A, 4A into PO, PO B+K, PO HOV A (or 8A), FC...
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