If you are having trouble with any match up it is best to learn a few basic things about that fighter. Know your enemy, know yourself. This helps a lot in knowing what the enemy can actually throw at you. I've found a good way to close distance is 44(B+K) - MED K - DGF A or B. It actually covers...
Sup guys. I found a combo video thats pretty decent. Some combos I don't think I've seen listed here. Anyway, rock on Yoshi bros. I'm a PC player because im poor but you can add me TheMadBonger on steam for some yoshi mirrors if willing.
I really really want Setsuka style and Yoshimitsu back. I'm fairly confident Yoshimitsu will be back but what move set will they use? I was quite fond of SC4 move set but I also liked quite a few things from SC2 as well. Setsuka is where I dunno if she will be around... Maybe DLC? I am also...
I really hope Yoshimitsu gets announced. I would be crushed if he wasn't there. Give me a blend of old and new yoshi moves with the iron fist tekken moves and I'll be in heaven.
That sounds about right. Xbox probably did pay for exclusive reveal of the new build. Three more characters in the build means next news break is probably more character reveals. I really just need yoshimitsu to be confirmed because thats my shizz. Hoping they incorporate some older awesome...
Yeah, I was kind of just venting there a bit but those were SC4 days, I got real busy in life while 5 was at its peak and didn't get to play it much but now I'm ready for 6. The problem was that ranked matches were filled with people disconnecting and an even lower skill level than the custom...
I don't see anything wrong with having him on the poster. Geralt is a widely recognized character and will bring people over to take a peek even if he's not playable at the moment. We need to build a big staarting community because the issue of the split player base per console will hurt...
I think with the way they are doing this release semi public and with our input actually mattering I believe they are trying to make this soul calibur 6 very very balanced, polished and hopefully up to standards to become the standard tournament fighter game. When i found out it was a reboot of...
Good character customization along with some extra weapons, new outfits, et cetera being available every six months at least would help. But as others have said longevity will come on its own if the game is made well. One thing that would be super helpful though is cross platform play. I don't...
I'm... not.. seeing.. yoshi? Well here's hoping saturday isn't a huge massive punch in the dick right?.. right?? I don't think i can take anymore I don't even let women play with my emotions like namco has.
Its really not that confusing i just said hop instead of flip later on. It is called IND stance in the movelist that is why I SAID indian yea it used to be called meditation whatever this is 5 now. Do i really need to give you a setup for manji blood star? Its a gimmick move at best perhaps a...
I recently was testing something i thought was very interesting for gimmick usage. manji blood star IND A+K A the flip tech traps in itself all but left and playing dead for 184 damage altogether. When it hits them it leaves them standing with a small stun.
but you MUST do the delayed flip at...
Ok heres my story. I started playing soul calibur original at the arcade when i was younger. It caught my eye because it was not 2d like almost every fighting game i had played before. I would just piddle around with nightmare and win a few matches against the CPU here and there whatever. Then...
wing.. noo man we had such good times late night sc4 fuck man we always had intense rooms going all night til krayzie would show up and we give up after 20 losses straight lol always in my heart bro.
Yoshimitsu match tactics/routine
Yoshi isn't one of those characters who should use attack patterns over and over. He really shines at tech trapping and mixups and being unpredictable at times. You really have to fight based on your opponent and what works on him. Reading the general discussion...
Thats really interesting i like that a lot. Something i've been toying with is INT K into IMCF because they expect to interrupt the stance with a quick poke usually AA. Although i need to test it more.