1: I mostly just want a poke that comes out fast and has decent range. 3K is good except for a lack of range, 6B has a bit of a startup and a horrible cooldown, and 4A...actually, 4A's kind of cool.
2: I don't agree that 66B+K should be safe on block, but for a move that evades AND attacks it...
Because of the charge combo you can do to follow this up, I have to vouche for this.
Also, one of the favorite moves I've been doing is 1_2_3A+B. Incredibly fast, knocks down, insane priority--I'd definitely say it's up there, maybe in the lower parts of her top 10. What do you guys think of it?
Maybe I suck playing as him, but Zwei seems like a hella unsafe char. He doesn't really have any good pokes or decent lows, and so many of his attacks have a hilariously slow startup time.
He seems to have excellent damage potential with some brutal combos, but what's the point if they come out...
They said that they took visual inspiration from Tim Burton.
Tim Burton is known for his dark and gloomy aesthetics.
I'm not exactly sure why this is surprising, considering the first stage we saw was a damn torture chamber.
I love story. I love reading stories, I love writing stories, I love tales that encompass the epic. Soulcalibur is a pretty ripe place for story, too, the medieval history of Earth has a lot of blank places that can easily be filled in with such interesting shenanigans.
That being said, I am not...
Question for discussion:
People are opposed to an M-rated shift. Right, okay.
What if it was done like Zelda did once it moved into 3D? Hardly anything major, but a small spurt and maybe a squish sound after a more severe move?
I far preferred SC2's Weapon Master to Chronicles of the Sword. I think a Weapon Master mode with your own created characters would be far better than controlling a bunch of random dorks you have absolutely no care for.
There's no real reason for blood. Blood and gore, at this point, would mostly be just aesthetic additions that add nothing to the gameplay.
For Mortal Kombat the whole blood thing started off as a gimmick, but it's become deeply ingrained into the series. Those X-Ray moves are brutal as can be...
These are really awesome. Thanks muchly for them. I...may be interested in using a couple voices for some FPS skins. Would you like credit for it? And if so, any preference as to how?
Also, if I may sound nosy, though, is there a chance that we can get the in-battle grunts and groans voices as...
Soulcalibur:
i dunno lol
Soulcalibur II:
Egyptian Crypt - I won't lie, I loved the gimmicks in this stage. While, of course, useless for pr0 play I think having an arena that was more than just a slab to run back and forth on was pretty interesting. Plus, y'know, Egypt is awesome.
Imperial...
Awesome, I've got it now--I was trying to do it slightly before the impact, instead of after. And yeah, it does seem to hit airborne opponents.
Thanks, everyone.