Im still surprised I havent fought you on 360 :/. Especially since you use Tira too. I think I've fought almost everyone now... Anyways, well have to fight sometime. gt is wildtazman67 if you didnt know.
I usually go with 44B->NSS [A]-> NSS bA when I do catch people with it ( and a 2A+B if they hit the wall). The GS KK is the option for RO (which I don't do) and kind of better since you hit regardless of teching. I mostly use NSS [A]-> NSS bA because it looks cooler... There's also the 44B tech...
Yeah if the second hit of 44B is a ground hit it is a tech trap 236 GS KK, and if they stay down it's a ground hit GS KK. There's no avoiding it. Really the best thing to do is tech if your heading towards a wall because the ground hit GS KK gives Nightmare a 2A+B (or maybe punches) after the...
Im fairly balanced with aggression/defense usually. I just work with the best possible direction in any situation. I do fake-out alot with GS to get some nice punishing... I don't do lows besides 1[A], 2[K](not often), and low grabs. I try to trick good people into stepping alot so I can punish...
^^ Thought you'd go for NSS A so I went for it... Totally worth it.
GGs to Partisan, best_sc4_player (or something like that), and some other players whos names I sort of forgot...
My top 10 favorite moves for Tira. Not neccesarily the best though.
JS
1. 6K Fast, TJing mid that can't be punished. Super handy.
2. 22_88B Good for keeping an opponent at bay, doing combos.
3. WR B Either launches them for solid damage or gives a free 22_88B. Great for...
Well I definately support the idea of SCV (I think literally everyone does) I didn't play the other SCs so I dont have much say in mechanics or how the game should be balanced. And I understand everyone's desire for a better story, character creation, and better character designs... But people...