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  1. StSpider

    Early thoughts from playing a half hour or so yesterday night.

    Except Arcade ending - specifically arcade endings with input based choices - is a staple of the serie ever since Soul Edge. So it does not come down to pandering my tastes, it comes down to give a loyal playerbase what they've come to expect after 20 years of buying this serie. Besides, if...
  2. StSpider

    Early thoughts from playing a half hour or so yesterday night.

    No it's not. It's not satisfactory at all. If I play an arcade run I'd like to see something for my effort. I will play arcade over and over again but once I clear CoS I will never play a chapter ever again. Most of the stories don't even have a boss, just CaS characters. "far superior", not at...
  3. StSpider

    Early thoughts from playing a half hour or so yesterday night.

    So yesterday after work I was able to pick up the game, unfortunately I couldn't play after dinner because I had stuff to do but I managed to sneak in an arcade run and check out the creation mode briefly. Honestly, among the good things, there are many things here and there that disappointed...
  4. StSpider

    Siegfried Pre-release Discussion

    Sieg feels so much better than past iterations. I mainly played Sieg and Nightmare, during the beta, Nightmare I've been maining since SC2 and I could never get into Sieg much after the split of the movesets. But this iteration is so much more fast and enjoyable. I love how they've...
  5. StSpider

    Welcome Back to the Stage of History... Inferno?

    Well, I for one think it's nice to have a broken character as long as it's not in the online and it's reserved for local PvP for funsies. It should not be legal in tournaments either IMO. I prefer this solution to having a playable boss character that is "gutted" for balance.
  6. StSpider

    When did input lag become a thing?

    WHY ARE YOU SHOUTING
  7. StSpider

    SOULCALIBUR VI Network Test on PS4/XB1

    Is this worldwide? Or just US?
  8. StSpider

    Cervantes FINALLY Officially Revealed by Namco Bandai

    I don't hear anything about him being DLC, luckily..
  9. StSpider

    SOULCALIBUR 6: WishList Thread

    I really want the "city of water" (aka Venice) from SC1 to make a comeback...
  10. StSpider

    Redheaded Yoshimitsu Returns to Liberate Your Soul

    NICE! Now I'm only missing Cervantes and all I could ever want out of the roster will be there. Costume looks great, Even tho nothing can beat SCV: the split mask and skull was just too gorgeous.
  11. StSpider

    Siegfried Pre-release Discussion

    Glad that Sieg's in, but he looks really slow to me....Still looking forward to play him tho if his combo strings and stance roulette are good.
  12. StSpider

    SCVI Nightmare's Move Analysis

    Seems quite slower to me tho, but I might be wrong here.
  13. StSpider

    SCVI Nightmare's Move Analysis

    Thanks. Sad news, JF agA was my favourite move in SCV Nightamare's movelist.
  14. StSpider

    SCVI Nightmare's Move Analysis

    I haven't seen agA yet. Is it still in?
  15. StSpider

    SOULCALIBUR 6: News, leaks and information discussion.

    AAAAAAAAND that's the whole point of guest characters. It's not for us, the hardcore fans that will almost definitely buy the game. It is to get other people to buy the game. The inclusion of Geralt makes 100% sense: it's a known enough character from a different videogame franchise that it...
  16. StSpider

    SOULCALIBUR 6: News, leaks and information discussion.

    Unpopular opinion here: Geralt looks terrible. He looks very dull next to the rest of the SC cast, doesn't help that the base look is that of the cheapest, most basic, possibly ugliest armor in the Witcher 3. I like his addition because he ideally fits the game very well, but he looks so out of...
  17. StSpider

    SOULCALIBUR 6: News, leaks and information discussion.

    I'm really happy that the development team is - supposedly - looking for feedback from the community regarding what to add or not into the game. I've posted my contribution in the proper thread. https://8wayrun.com/threads/soulcalibur-6-wishlist-and-spam-support.19413/page-5#post-733184
  18. StSpider

    SOULCALIBUR 6: WishList Thread

    Regarding what @Vergeben said about the development team looking for feedback from the community, what the core fans want etc, my personal wishlist is: - most of the classic cast returning: I can't imagine a SC game without Voldo, and Taki needs to come back big time. Also, Cervantes being DLC...
  19. StSpider

    SOULCALIBUR 6: News, leaks and information discussion.

    Not that I remember. Seems like the sped up gameplay really benefits him.
  20. StSpider

    SOULCALIBUR 6: News, leaks and information discussion.

    Why would the change the input for Mitsu's 2kb after 6 games? What that 2b does now?
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