6A+K (hold) and other random questions

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Legendria

[08] Mercenary
EDIT - Crap, I meant "6A+K" in teh topic title. Sorry -_-


Does the throw ALWAYS whiff on everyone if the spin knuckle is blocked?

Is it worth watching he round timer to use Iron Fist possession? I know Kunimitsu's UB is good, the running evade is nice, King's kick has a nice range, but is it worth it overall?

Why does MCF's slide timing seem so much faster than bA?

Even if you know what move is coming and you can make it work, is REFL A+B worth using?

Is Acrobatic Bliss (just) worth perfecting? If you get the Just and the enemy is close enough to hit, how long is the stun?
 
4A+K (hold) and other random questions

Does the throw ALWAYS whiff on everyone if the spin knuckle is blocked?

Is it worth watching he round timer to use Iron Fist possession? I know Kunimitsu's UB is good, the running evade is nice, King's kick has a nice range, but is it worth it overall?

Why does MCF's slide timing seem so much faster than bA?

Even if you know what move is coming and you can make it work, is REFL A+B worth using?

Is Acrobatic Bliss (just) worth perfecting? If you get the Just and the enemy is close enough to hit, how long is the stun?

I dont use the spin knuckle much so I cant help there.... But the throw in general is a good move just to throw out...

As for MCF it gives me trouble too, i think bA has a more lax in put then MCF Ba is also a relatively easier slide then aB

Ref A+B is just risky in my opinion, I would use it for fun but never competitively unless it was like the slowest low in the world or i just knew exactly what move... but if you can pull it off its def worth doing, as it takes off 110 damage and you can heal off of it...

As for watching the clock man I think you should just keep focused on the fight... Tekken moves are sweet i mean hell i finished someone off with a double BITCH slap yeseterday! haha it was funny as hell but I think watching the clock and watching your opponent might mix you up more then it would help.... but try it and see! some of the tekken moves are def worth watching for....

Acrobatic Bliss is awesome, I use the move all the time, and the heal is huge! def worth perfecting if they get hit by the stun they are stunned as long as any of the quake stuns in the game... I dont think anything is guaranteed but Mindgames are def guaranteed after.... Also when you land the JF he will auto GI any attack they do after which is sweet cause then the mindgames will follow that as well, The Heal alone is worth learning this move....
 
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