a:g:A

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Akijo

[08] Mercenary
Before pressing on the DELETE THIS POST button, I just wanted to make a tread where we could put all the differant way of executing a:g:A and their multiple effect, and their frame data. So that any people could find the information they need on this oooo so complex move without having to go past 20 pages of a post.

a:g:A / not on JF / not on counter / enemy get knocked back / frames (gotta go check the frames data)
 
it's in my guide -_- though I will add more info while I'm bothering with this (guide got small update for this section which you can see below)

"Just Frames:
NSS b:A (fastest input) - Significantly increases damage
a:g:A (fastest input) aka iagA - Difficult, fastest input JF, about +2 on guard. This may be buffered from blockstun or hitstun with a:G+A (in this case it will be i15). Damage higher and knockdown different than normal agA, can wallsplat from juggles unlike normal agA
a:G+A (slowest input) - Slower than iagA (duh) but is a minimum of +7 on block, otherwise same properties as iagA
6B:B - (press right when 6B hits/is blocked).
4[K]B:B - (press right when the B hits/is blocked)"

also this topic http://www.8wayrun.com/f34/help-with-a-g-a-t2580/ is only a couple topics down and is the same as this topic so ask for help performing the move there.
 
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