Astaroth's Combo (Discussion)

Xeph

#TRYHARD
Find a combo pertaining to Astaroth? Feel free to post, and discuss. Have any questions about Astaroth's combos? Feel free to ask, and I or another member can possibly answer your question(s). Please keep discussion civil.
 
CE 88_22B BE A+G

44[A] 6B 22_88[K] 22_88B BE A+G

66[K] 22_88[K] 22_88B BE A+G

etc. etc.
Might be a better follow up
 
CE 88_22B BE A+G
How do you get the 22_88B after the CE? For me it only catches them as they stand up.

Slight variant on one above.
44[A], A,B, 22_88K, 22_88B BE, A+G (can sometimes get 2,8,B+G after the BE but it is really hard)

Wall combo
44[A], A,B, 22_88K, 22_88B BE, A+G, wall, 3K,A, wall (situational), 2A+G, wall (very situational), 1A+G_B+G
 
Wall combo (full meter)
3A+B, 22_88B BE, A+G, wall, 3K,A, wall, 6B, 22_88K, 22_88B BE, A+G

It seems that the 22_88B BE isn't match all the time. You can left techroll it.
 
Ahhhh, I stand corrected. I'm on my mobile at the moment so I'll change it when I get home.

*Ok it's changed. Gotta say wall combos seem to be pretty overpowered in this game. Instead of only being able to continue the combo after 1 wall hit you can now hit the wall twice while still comboing. This can lead to some pretty ridiculous stuff.
 
CH 6K, 44B for 60 damage. Seems like a good follow up to the new CH6K properties.
 
3B, 66k [BE] 66 damage.
[FC] 6B+K, 22_66K, [BE]22_66, A+G for 98 damage.
4B, [BE]2B+G 55w/o, 70/w BE.
4b, [BE] 2A+G.

ALSO BROKEN ASS COMBO
CE, 88_22 B BE, A+G W!, 3K,A W!, 6B 88_22K, 22_88 B BE, 66B.
 
44(A) AB 22_88B BE 28B+G does some huge damage. Getting 44(A) to hit isn't as hard as you might think.

Also 4(B) 66K BE
 
66[K], 214A (poseidon tide) works in front of walls for excellent damage, otherwise just following 66[K] with 22_88B is best, add the BE to air A+G if you like
 
63214B+G wall combos -

Facing towards the wall - 63214B+G, A+G, 6B, 22K, 22B (meter less)

Facing towards the wall - 63214B+G, A+G, 6B, 22K, 22B~BE, A+G, 1BB, 6K, 44B/1A+G/PT (tech trap) (costs 1/2 meter) (EDIT: 1BB only re-walls if they tried to tech out of 22K, otherwise just skip it)

Facing either side of the wall - 63214B+G, 22B~BE, A+G, 6B, 22K, 22B (costs 1/2 meter)

Facing towards the wall - 63214B+G, 66[K] (tech trap), 22K, 22B~BE, A+G, 6B, 22B (costs 1/2 meter)

Post guard crush combos -

66A,B, 66K~BE (if they try to tech the 66B~BE then you can tech trap again with 2A/B+G afterwards)

66A[B ]

6B, 22K, 22B...

22B~BE, 28B+G... (have to guard crush with 4A or something else with good recovery)

Other combos -

66[K] - 22B or 28B+G... Try going for 28B+G instead cause if you get the JF and CLEAN hit then it'll do a lot more damage than 22B... Against the wall 66[K] guarantees 22K, 22B... You can brave 22B~BE to get more damage...

6[B+K] - 6B, 22k, 22B

CH 66A,B, 66K~BE (if they try to tech the 66K~BE then you can tech trap again with 2A/B+G afterwards)

CH 6K or CH WR K - 44B (you can also tech trap with PT)

63214B+G - 66~2K, 22B (if they stay down it's guaranteed like back in sc4)

63214B+G - 66[K] or PT (tech trap)
 
4B+K~B 22_88B BE, 28B+G(JF)
Max I got was 166 damage.
I think it will only work on heavier foes though. I couldn't land the 28B+G on Tira or Viola. Landed on Astaroth, Sig, NM.
 
it only works on shorter combos. slightly longer and it's character specific. any longer than that it's impossible. i can tape it for you tomorrow if nobody has done it by then.
 
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