A few tech traps I find pretty usefull.
66A
66A,22B 44K BE 91-101 dmg can be teched right
66A,88K BE (delayed) 101 dmg can be teched left, BE wont hit when teching right unless you do 22 K BE
11B
11B,88B,44k BE 100 dmg can be teched right
11B,66A,BB 91 dmg can be teched left. If teched back 2B instead of BB 80 dmg
6b
6B,88B,44K BE can be teched left,right 84dmg
6b,1A,2b can be teched left 49 dmg
nothing new or special just a few traps
Something else if you hit 11B,66A techtrap close to a wall you can combo into B!E!