AM64
[09] Warrior
I just started picking up Cervy recently, and I'm impressed by what I see so far. I was playing around in training this weekend, trying to get my timing down for iGDR, and I noticed that the start up animation for Dread Charge can be different. The red lighting effect with Dread Charge can vary in intensity from bright to no light at all. I could be wrong, but it seemed like the sound effect of the Charge could vary, as well.
Does anyone know if there is a difference between these Dread Charges in regard to performance? As far as I can tell, it seems that less lighting comes as you get closer to iGDR timing. Perhaps this is some kind of reward by the programmers to make Dread Charge telegraph itself less as you get closer to JF timing. (Because, you know, it's so easy to sneak in a random Dread Charge without your opponent knowing.) I couldn't see any performance differences in the different versions, but like I said, I'm by no means a Cervy master.
Does anyone know if there is a difference between these Dread Charges in regard to performance? As far as I can tell, it seems that less lighting comes as you get closer to iGDR timing. Perhaps this is some kind of reward by the programmers to make Dread Charge telegraph itself less as you get closer to JF timing. (Because, you know, it's so easy to sneak in a random Dread Charge without your opponent knowing.) I couldn't see any performance differences in the different versions, but like I said, I'm by no means a Cervy master.