Leinahtan
[10] Knight
Been playing the game a lot, but this caught me entirely off guard and I just figured it out. Apparently, depending on the move that is impacted, you will have more or less frames to recover with. I don't know if this is a bug or not but I thought all guard impacts were supposed to provide the same recovery window. Am I wrong?
I was running into a situation where I couldn't escape certain moves that I knew were coming because of the various recovery windows I was receiving after being impacted. Primarily, spammy A+B after being impacted that I knew were coming but I couldn't avoid due to having different recovery states. Now I know... and if this is a bug, this needs to be fixed...
I was running into a situation where I couldn't escape certain moves that I knew were coming because of the various recovery windows I was receiving after being impacted. Primarily, spammy A+B after being impacted that I knew were coming but I couldn't avoid due to having different recovery states. Now I know... and if this is a bug, this needs to be fixed...