How many moves do you use?

:2::3::6::B: and :2::3::6::Bh: are best used when dealing with long range high attacks, i.e. Kilik's 66A. They both TC and are Talim's only reliable moves that do so besides :1::A::+::B: and :6::6::A::+::B:. I usually use it when an opponent is getting predictable with a high move that I can TC, or after :6::K: CH, since even when some people shake it, they can't block in time.
 
I'm surprised to see no love for :2::2:_:8::8: :B: (or really, :2::2::B:, :6::B:, :A::+::K:). I use that a lot online to punish crouching, which people naturally seem to lean on against Talim. Makes a nice follow up to the oh-so-laggy online throws also.
 
Are you talking about 22B~6 B:K? Because what you just wrote doesn't make any sense. And I do use it from time to time. Mainly to catch people off guard when they think I'm too far away to hit them. I sometimes also use it when I step punish, instead of 33A.
 
22_88B is, in my opinion, the go-to step punisher for Talim just for damage and RO potential. (I still think it should be written as 22B~6 AS B[K] though since that's really all you have to do to get the "just-frame".)
 
For me, it depends on the distance Talim's away from the opponent, and what I'm punishing. 22B is kinda slow, so I use 33A when I'm close, 22B for big moves. At a distance, I mix it up 22B with 11B, 22B for RO, wall combos, and damage, 11B to tech lows(Mitsu's 1A, the low sweep AT of Ivy's) and for mixup potential. 11B also has more range than 22B. I'd use 11B~6 AS A+B, but that doesn't hit everyone, and for some reason my timing's been off for AS A+B transitions.

My other main step punish is WC K and WC throw. I also use WC B:B, but that depends on whether I'm playing really safe or not. I've also been trying to use WC~AS A+B for moves who move past me(i.e. NM's 66B(?) to GS and Yoshi's 66B), but I gotten accustomed to it yet, and mainly use it for long range baiting.
 
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