MarKOed
Alchemist of the Ages
AH! I'm sorry xD 66K BE thank you for the correction good sir66K BE
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AH! I'm sorry xD 66K BE thank you for the correction good sir66K BE
If you get the first JG it resets the cooldown which allows you to JG the next hit by tapping G again. Attacks that aren't humanly possible to JG the follow-up hits (Maxi's 236K or Elysium's CE) get automatically JGed as long as you get the first JG. If you hit G during the autoJG then you will end up coming out of the just guard into a block.I am definitely going to try this when I get home. My only question is: If your tapping the G and then releasing, you will then be off G, what do you do about any follow up hits while your off G?
That was how it was original done and was braindead easy I heard.Lol the smilies in the OP video made me giggle. :p
I was practicing JG's a while back in training mode. Never saw it worth it tbh unless I'm super awake and hyper which I'm rarely ever. I wish JG's could happen not only on guard release but also while entering guard if that makes sense, basically doubling the frames. It would still be a bit harder than SC2-4 guard impacts.
Is there really a need to just guard low attacks? I find it easier to do a jumping attack when I know a low hit is coming. I can definitely just guard low attacks but it seems to take slightly longer than just regular JG.
Whoa. Didn't know you can hold G and release to Just Guard, I thought you were supposed to do a quick tap. A quick tap has always been more comfortable for me anyways.
(WALL OF TEXT)
But what's your opinion on when to do it, as in, how frequently? I know it sounds silly to ask this, but I'm a scrub. I'm JG-happy (doesn't mean I'm good at it) and I do it 99% of the time right after my attack gets blocked. Is it the idea of limiting your opponent's options and making them think more about their counterattacks? I've wondered this because I thought it may be about not showing your real "strengths" too early. Or is that idea 100% wrong?
Let's say you start out a match doing a lot of JG attempts. My assumption is that strong players would see it and adapt rather quickly, sort of changing the tone of the match. Would you say that it is better to let the opponent get too comfortable in the beginning and then use JGs to ruin the momentum (sort of like hiding your capabilities)? I know that it may sound silly since I always assume opponents would catch on quickly and counter accordingly and there would be rarely such a thing as "JG suddenly ruining the momentum." Again, please tell me if I'm wrong.
I may not be articulating my thoughts as well as I want to, but I'm wondering if JG is one of those things you can toss out without worrying too much. Is it wise to use it sparingly or use it when it is needed? Should it be used all the time to give your opponent something to think about? Or is it somewhere in between? I'm just worried about the adaptation part of it, since I worry that the opponent will make a drastic play change and I won't be able to adapt along with it.