[Jun 27, 2015] Summer Smash 2 MD/VA/PA Smash/MKX/SC5 Event (hagerstown, MD)

metalmonstar

[05] Battler
Previous Event:School's Out
Next Event:

Advertised On: NintendoDojo

When:


June 27th, 2015


Where:

Ramada Inn: Antietam Conference Room
1718 Underpass Way
Hagerstown, MD 21740

It is right off of 81 around the Valley Mall. It is a small Road in the back. It can be a little hard to find. Look for a Brown Square office building and head towards it. We are in the room on the first floor in the back corner.


Price:

Entry Fee: 10 Dollars per event per player
Entry Fee Exception: 5 dollars per person for 3s and Items.
Venue Fee: 10 Dollar

Discounts:

Full Setup: 5 dollar refund


Events:

Melee Singles

Melee Doubles

Project M Singles

Smash 4 WiiU Singles

Smash 4 WiiU Doubles

Smash 4 WiiU Triples

Smash 4 Items Tournament

Mortal Kombat X


Schedule:

11:00 AM Registration

12:00 PM Melee and Smash 4 Doubles

2:00 PM Melee Pools A and Smash4 Pools B Start

2:30 PM: Melee Pools B and Smash4 Pools A Start

3:30 PM: Doubles Finals

4:00 PM: Melee and Smash4 Bracket

5:00 PM: Project M Pools A Smash 4 Triples

5:30 Project M Pools B and Smash 4 items

6:00 PM: Registration for Soul Calibur and Mortal Kombat

6:30 Project M Bracket and Smash 4 Triples Finals

7:00 Mortal Kombat and Soul Calibur bracket Starts

7:30 Smash 4 Items Finals


Depending on time, interest, and participants doubles may or may not occur.


Important

Set Procedure
Set Procedure

Player Priority is determined if it can not be agreed on. (See below for details)
Each Team selects one controller port to use for each Player.
Each Team selects one character for each Player. A double blind pick may be called by any player.
The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 1-2-1 (Team 1 strikes one stage, followed by Team 2 striking two stages, with Team 1 then striking one of the two remaining stages).
The first match is played.
The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
The Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
The Team that lost the previous match announces the stage for the next match from either the Starter or the Counter-pick Stage List. Any Stage named as a “Stage Ban” by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
The Team that won the previous match chooses one character for each Player.
The Team that lost the previous match chooses one character for each Player.
The next match is played.
Repeat steps 6-11 for all proceeding matches.

Smash 4 Rules

General Gameplay:

- 2 Stock for singles, 3 stock for 2v2/3v3/Items
- 5 min stock timer for Singles, 8 min timer for 2v2/3v3
- Items are set to "off" and "none"
- If the timer runs out, the victor is determined first by stock and then by percentage. If there is a tie, see the tiebreaker section to follow.
- Controller ports will be decided by players. If there is a conflict, we prefer using the G&W Hammer method to determine who gets to choose.
- You may switch controller ports on your counterpick only.
- BYOC (Bring your own controller). I recommend having a spare, just in case. If you don't have one, I might have a few for sale.
- Any controller malfunction mid match is on you. If you need to reset, your opponent will have to agree to a reset as doing so will require you to pause the match. (if pause is on).
- Stalling is banned. You know what this is, ask if you're unsure.
- If you freeze the game on an action initiated by your character, you lose the game. You are expected to know the boundaries of your character. (This rarely, if ever, happens.)
- Pause is recommended to be turned on for quick resets, but players can request it be turned off for the duration of their match.
- If a player pauses the match mid game (accidentally or intentionally), it is a stock loss to the player who pressed it (unless for valid interruption at T.O's discretion).
- A match ending in simultaneous death does not go to the initiator. If the result is sudden death from this, use the normal tiebreaking rules (to follow) to determine the winner. Otherwise use who the game declared the winner.
- Coaching mid-match is banned. Don't do it.
- You cannot re-select a stage you have won on as a counterpick.
- Any and all infinites (basically, where someone can control the opponent without them being able to do anything about it) must end at 300%, otherwise it becomes stalling. All infinites are entirely legal otherwise.
- ALL sets are best 2 of 3 games, with the following exceptions: Losers, Winners, and Grand Finals are a best of 5. Additionally, the Semi finals matches in the main singles event will be best of 5 (top 6 finalists).
- In the event of a game running to time, the winner is determined first by stocks, then % if the stocks are tied.
- 1 stage ban for Wii U
- Mii Fighters are legal with a 1-1-1-1 set
- 3v3 is a Single Elimination Tournament, with only the finals being 3 of 5.


Set Procedure:

1. Character selection
2. Stage strike 1-2-1
3. Play Game 1
4. Winning player announces ban stage for the set
5. Loser of previous match announces next match's stage
6. Winner of previous match chooses characters
7. Loser of previous match chooses characters
8. Play next game
9. Rinse and repeat 4-8 if set goes to a third game.

Tie Breaking:


Note: Tiebreaking is only initiated if the game started a sudden death round upon completion. Otherwise, the game declared winner is the winner of the match.

1. Winner is determined by highest stock count then lowest percent.
2. 1 stock, 3 minute match is played as a tiebreaker match. The winner of this match wins the game. If there is a tie in this match, proceed to step 4.
3. A second 1 stock, no time limit match is played. If a simultaneous death is initiated (such as swallocide) in this match, the initiator loses the match. There is no tie for this match, it is play until you win.

Conduct Rules:

- No intrusive Cosmetic hacks permitted (no altering characters to look like master chief, no reversing the ice climbers colors, etc.)
- Drugs/Alcohol are banned. Don't let me see any, smell any, etc. We'll send you home packing.
- Intentionally disrupting someone mid-match intentionally or accidentally is not acceptable. Please do your best to make sure you are not disrupting a match. This can result in a penalty at T.O.'s discretion.
- Don't lose anything you're bringing to the event please, we are not liable for lost/stolen etc.
- TTL Rule: You must register for the event in person, on-time. Once the registration deadline is closed, no further entries will be permitted. Do not try to call me in advance to hold the bracket.
- Collusion of any kind (asking, intentionally throwing matches yourself, "agreeing to split", etc.) is subject to instant disqualification from all events, forfeiture of all prizes, banning of said players from stream matches and a potential 1 event suspension at the T.O's discretion.

Stage rules: (1 stage ban)
- Smash for Wii U Starter Stages

Smashville
Battlefield
Palutena's Temple (Omega)
Lylat Cruise
Town & City


- Smash for Wii U Counterpick Stages (1 stage ban)

Delfino Plaza
Duck Hunt
Castle Siege
Halberd
Omega Stages*

Legal Omega Stages: Battlefield, Final Destination, Pyrosphere, Mushroom Kingdom U, Wii Fit Studio, Palutena's Temple, Smashville, Wuhu Island


* If a stage in the omega list is banned (i.e. Smashville) it's omega form is also banned.

3v3 Stage list

- Starter Stages
Pokemon Stadium 2
Smashville
Town & City
Battlefield
Lylat Cruise


- Counterpick
Castle Siege
Norfair
Kongo Jungle 64
Omega Stages*
Duck Hunt


* Legal Omega Stages in 3v3: Palutena's Temple, Battlefield, Smashville, Temple, Wii Fit Studio

* If a stage in the omega list is banned (i.e. Smashville) it's omega form is also banned.

ITEM Ruleset
Item Spawn Set To: Low
LEGAL: (Grass) (Food) (Warp Star) (Beam Sword) (Lip's Stick) (Star Rod) (Fire Bar) (Ore Club) (Super Scope) (Ray Gun) (Fire Flower) (Steel Diver) (Smoke Ball) (Pitfall) (Mr. Saturn) (Banana Peel) (Boomerang) (Killer Eye) (Franklin Badge) (Super Leaf) (Rocket Belt)


BANNED: (Assist Trophy) (Pokeball) (Masterball) (Dragoon Parts) (Daybreak Parts) (Barrel) (Crate) (Capsule) (Rolling Crate) (Party Ball) (Blast Box) (Maxim Tomato) (Heart Container) (Fairy Bottle) (Super Mushroom) (Poison Mushroom) (Super Star) (Metal Box) (Superspicy Curry) (Timer) (Lightnight) (Hammer) (Golden Hammer) (Gust Bellows) (Bob-omb) (Gooey Bomb) (Smart Bomb) (Bombchu) (X Bomb) (Hocotate Bomb) (Deku Nut) (Hot Head) (Green Shell) (Bumper) (Spring) (Unira) (Soccer Ball) (POW Block) (Cucco) (Beehive) (Boss Galaga) (Special Flag) (Home-Run Bat) (Drill) (Freezie) (Screw Attack) (Spiny Shell) (Bunny Hood) (Bullet Bill) (Back Shield) (Motion-Sensor Bomb)(Sandbag) (Smash Ball)


General Rules for Melee and PM
General Gameplay:

- Items are set to "off" and "none"
- If the timer runs out, the victor is determined first by stock and then by percentage. If there is a tie, see the tiebreaker section to follow.
- Controller ports will be decided by players. If there is a conflict, we prefer using the G&W Hammer method to determine who gets to choose.
- You may switch controller ports on your counterpick only.
- BYOC (Bring your own controller). I recommend having a spare, just in case. If you don't have one, I might have a few for sale.
- Any controller malfunction mid match is on you. If you need to reset, your opponent will have to agree to a reset as doing so will require you to pause the match. (if pause is on).
- Stalling is banned. You know what this is, ask if you're unsure.
- If you freeze the game on an action initiated by your character, you lose the game. You are expected to know the boundaries of your character. (This rarely, if ever, happens.)
- Pause is recommended to be turned on for quick resets, but players can request it be turned off for the duration of their match.
- If a player pauses the match mid game (accidentally or intentionally), it is a stock loss to the player who pressed it.
- A match ending in simultaneous death does not go to the initiator. If the result is sudden death from this, use the normal tiebreaking rules (to follow) to determine the winner. Otherwise use who the game declared the winner.
- Coaching mid-match is banned. Don't do it.
- You cannot re-select a stage you have won on as a counterpick.
- Any and all infinites (basically, where someone can control the opponent without them being able to do anything about it) must end at 300%, otherwise it becomes stalling. All infinites are entirely legal otherwise.
- ALL sets are best 2 of 3 games, INCLUDING the finals.
- In the event of a game running to time, the winner is determined first by stocks, then % if the stocks are tied.
- LGL Rule: ALL games have a ledge grab limit of 50. This only comes into play if a match goes to time. If the match goes to time, and one of the players have exceeded the LGL, than the other player automatically wins regardless of the original outcome. If neither player or both players have, then normal tie breaking procedures take precedence.

Conduct Rules:

- 4 stock
- 8 minute timer
- No intrusive Cosmetic hacks permitted (no altering characters to look like master chief, no reversing the ice climbers colors, etc.)
- Drugs/Alcohol are banned. Don't let me see any, smell any, etc. We'll send you home packing.
- Intentionally disrupting someone mid-match intentionally or accidentally is not acceptable. Please do your best to make sure you are not disrupting a match. This can result in a penalty at T.O.'s discretion.
- Don't lose anything you're bringing to the event please, we are not liable for lost/stolen etc.
- TTL Rule: You must register for the event in person, on-time. Once the registration deadline is closed, no further entries will be permitted. Do not try to call me in advance to hold the bracket.
- Collusion of any kind (asking, intentionally throwing matches yourself, "agreeing to split", etc.) is subject to instant disqualification from all events, forfeiture of all prizes, banning of said players from stream matches and a potential 1 event suspension at the T.O's discretion.


Melee Stages:


- 1 stage ban

- Starter Stages:
Yoshi's Story

Fountain of Dreams

Battlefield

Final Destination

Dream Land 64



- Counterpick stages
Pokemon Stadium


PM ONLY rules:


- 3 bans instead of 1 ban for stages

- Starter Stages
Smashville

Battlefield

Pokemon Stadium 2

Dream Land 64

Green Hill Zone



- Counterpick Stages
Final Destination

Fountain of Dreams

Distant Planet

Skyworld

Yoshi's Island

Warioware

Yoshi's Story

Lylat Cruise

Metal Cavern

Soul Calibur and Mortal Kombat Rules

-----RULES-----

- Matches are Best 2 out of 3, Double Elimination Brackets.
- Winners, Losers and Grand Finals are Best 3 out of 5.
- Winner is Character and Variation Locked.
- Stage Select is always Random.


Prize Payouts:
If less than 32

1st: 60%

2nd: 30%

3rd: 10%

If more than 32

1st: 48%

2nd: 22%

3rd: 14%

4th: 8%

5th: 4%

5th: 4%




Housing/Hotels:Ramada Inn


Food: There is a little Grill next door. The Mall has a food court. There is a Mcdonalds, Chick Fil-A, Wendy’s and Taco Bell down the road. There is also an Outback and Buffalo Wild Wings Down the Road. Plenty of places to eat.



Sponsor(s): Advanced Anime;

Livestream(s): http://www.twitch.tv/becca_draws and http://www.twitch.tv/metalmonstar

Legal

Please read the above information carefully. By participating, you are agreeing to follow all rules. Any failure to do so can and will result in you being asked to leave (no refund). Also by participating you are agreeing not to hold us responsible for any property or personal loss or damage. Bags may be searched when you enter and when you leave to prevent theft


Contact

Email: metalmonstar-lv100@juno.com

AIM: Metalmonstar 100

YIM: Metal_monstarlv100

Cell phone: 240-291-2196

twitter: @metropolisgames
 
Woah tourney near Valley Mall, that brings back memories. I would have been so hype for this in 2006!
 
Rare, low level, and poorly attended. My last attempt to organize a tournament was actually at Valley Mall. One of the locals booked the conference room, and I got a bunch of my old crew, including really strong players like JasonL, to come out. The locals played some casuals, gave up, and refused to enter the tourney that *they booked the room for*, leaving me to run brackets and apologize to everyone for driving a couple hundred miles to just play each other. It was hype!

There were some fun players though - Doc, Kaotical, Grem, JI - so I have nostalgia for the scene despite how terrible it was. Can't make this one, but PM me if you run another, wife's parents still live in Hagerstown and I'll come out if I'm in town.
 
Rare, low level, and poorly attended. My last attempt to organize a tournament was actually at Valley Mall. One of the locals booked the conference room, and I got a bunch of my old crew, including really strong players like JasonL, to come out. The locals played some casuals, gave up, and refused to enter the tourney that *they booked the room for*, leaving me to run brackets and apologize to everyone for driving a couple hundred miles to just play each other. It was hype!

There were some fun players though - Doc, Kaotical, Grem, JI - so I have nostalgia for the scene despite how terrible it was. Can't make this one, but PM me if you run another, wife's parents still live in Hagerstown and I'll come out if I'm in town.


That is really cool. Sounds like a Soul Calibur 4 tournament I hosted. One of the attendees had a friend a few hours away that he invited. The guy was a Nightmare player that crushed everyone. I feel like there could be a scene here. Just have to get people to realize that there are other people who play Soul Calibur.
 
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