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ZeroEffect317
[13] Hero
Looking at Reptile's semi-recent post about Leixia's CE interrupting Viola's SET 44A BE string coupled with my own research got me thinking... Just how many strings can she interrupt and punish with her CE?
Viola
- SET 44A BE (Interrupts after blocking 2nd hit. She moves away from the orb attack and punishes)
ZWEI
- 66A+B (Interrupts after 1st hit. Punish is guaranteed always, as she moves away from EIN even on fastest release)
- 4A/4{A} (Punish is 100% Guaranteed because Leixia moves away from EIN on fastest release, and 4A by itself is -16.)
Mitsurugi
- 3B BE (Interrupts after 1st hit. Punishes 3B on it's own AND she moves away from the 2nd hit on BE)
- 2KB (Punishes the low and interrupts the 2nd hit. Also works on BE version. Great to close a round with)
- 33BB/66BB (delay only)
*Works as a punish on 33B by itself, and between hits if he delays the 2nd hit at all. If he commits right away, he will hit you, but at least this forces him to take that risk.
Ezio
- 66BB/66B BE
You can punish the first hit with CE, but if Ezio does the 2nd part you'll both whiff each other... So at least you're not risking anything by throwing it out there.
Patroklos
- 236 AB/(JS AB) (Interrupts after 1st hit. Punishes 236A on it's own AND she moves away from the 2nd hit. Timing can be a bit difficult, but doable)
Pyrrha
- 236AA (Interrupts after 1st hit. Punishes 236A on it's own AND she moves away from the 2nd hit. Also works for BE version.)
Astaroth
- 4KK/4K~Crouch Throw (Interrupts after 1st stomp is completed. Delay doesn't matter. Punishes 1st stomp by itself as well)
Natsu
- 2KK (Interrupts after 1st kick. Punishes 1st kick on it's own AND moves away from 2nd hit)
Ivy
- 22{B}B series (Punishes 22{B} by itself and interrupts the followups.)
Tira
- GS 4B JF series (Punish is 100% guaranteed as 4b is -12 and it interrupts the followups. Timing can be a bit tough)
Aeon
- Rising AB (Punish is 100% guaranteed as WR A is -12 and Leixia steps the B part of the string.)
- 66B~SW K/SW BE (Punishes 66B by itself while also beating SW K and SW BE. It will lose to SW BE Cancel, but may be worth noting anyway)
- 44A~SW K/SW BE (Same as 66B)
Xiba
- 33AA (Punishes the low and interrupts the followups. Also works on BE version.)
- REM AK (Punishes REM A by itself and interrupts the followup. Delay doesn't matter.)
- 66KB (Punishes 66K by itself and interrupts the followups.)
- FC A+B (Interrupts between hits)
- 6B+K (Interrupts between 1st and 2nd poke. Only works up close)
Algol
- 6AAB (Interrupts between 2nd and 3rd hits. Punishes 6AA and she moves away from 3rd hit)
- 6BBB (Interrupts between 2nd hit and bubble. If you block 2nd hit, CE is guaranteed)
UPDATED: If any of you know of more strings like this, put them in here!
Viola
- SET 44A BE (Interrupts after blocking 2nd hit. She moves away from the orb attack and punishes)
ZWEI
- 66A+B (Interrupts after 1st hit. Punish is guaranteed always, as she moves away from EIN even on fastest release)
- 4A/4{A} (Punish is 100% Guaranteed because Leixia moves away from EIN on fastest release, and 4A by itself is -16.)
Mitsurugi
- 3B BE (Interrupts after 1st hit. Punishes 3B on it's own AND she moves away from the 2nd hit on BE)
- 2KB (Punishes the low and interrupts the 2nd hit. Also works on BE version. Great to close a round with)
- 33BB/66BB (delay only)
*Works as a punish on 33B by itself, and between hits if he delays the 2nd hit at all. If he commits right away, he will hit you, but at least this forces him to take that risk.
Ezio
- 66BB/66B BE
You can punish the first hit with CE, but if Ezio does the 2nd part you'll both whiff each other... So at least you're not risking anything by throwing it out there.
Patroklos
- 236 AB/(JS AB) (Interrupts after 1st hit. Punishes 236A on it's own AND she moves away from the 2nd hit. Timing can be a bit difficult, but doable)
Pyrrha
- 236AA (Interrupts after 1st hit. Punishes 236A on it's own AND she moves away from the 2nd hit. Also works for BE version.)
Astaroth
- 4KK/4K~Crouch Throw (Interrupts after 1st stomp is completed. Delay doesn't matter. Punishes 1st stomp by itself as well)
Natsu
- 2KK (Interrupts after 1st kick. Punishes 1st kick on it's own AND moves away from 2nd hit)
Ivy
- 22{B}B series (Punishes 22{B} by itself and interrupts the followups.)
Tira
- GS 4B JF series (Punish is 100% guaranteed as 4b is -12 and it interrupts the followups. Timing can be a bit tough)
Aeon
- Rising AB (Punish is 100% guaranteed as WR A is -12 and Leixia steps the B part of the string.)
- 66B~SW K/SW BE (Punishes 66B by itself while also beating SW K and SW BE. It will lose to SW BE Cancel, but may be worth noting anyway)
- 44A~SW K/SW BE (Same as 66B)
Xiba
- 33AA (Punishes the low and interrupts the followups. Also works on BE version.)
- REM AK (Punishes REM A by itself and interrupts the followup. Delay doesn't matter.)
- 66KB (Punishes 66K by itself and interrupts the followups.)
- FC A+B (Interrupts between hits)
- 6B+K (Interrupts between 1st and 2nd poke. Only works up close)
Algol
- 6AAB (Interrupts between 2nd and 3rd hits. Punishes 6AA and she moves away from 3rd hit)
- 6BBB (Interrupts between 2nd hit and bubble. If you block 2nd hit, CE is guaranteed)
UPDATED: If any of you know of more strings like this, put them in here!