I didn't say I agreed with them, I just think that's what they're really so scared of. Xianghua had been very powerful in the past (before SCIV) because of just her speed and safety alone, for the most part. They're probablys cared of creating another monster. And I agree, there's no such thing as perfect defense from a human. I thought she was supposed to pressure, but ever since Aggro Leixia died with WR B, that really hurt her pressure game. And that's right, you can't make mistakes in a battle playing her very much, it's very hard to catch up. But, that's Leixia, I suppose. And breaks, with her, don't aim for them, I don't think. Let them happen, and make sure you break with 44K. If you do, you can get in 44AA-AA BE-3B into 3B followup, or 44AA-AA BE-3B-W!-4A+B-4A+B into 3B or CE. Trust me, it helps sometimes. And sure, she has to get a lot of hits in to finish her opponent, but you must play defense. Her offensive style got worse in the patches, so you can't pressure the opponent nearly as well anymore.
playing defence using leixia, isnt going to work at all.
shes is not a defensive character, she has not got the range or whiff punish game for that style.
Leixia has good frames so she can continue her offence,using evasive and fast pokes to keep offence.
she is an offensive character. if you want to play defensively i suggest dropping her and picking up cervantes,astaroth or nightmare.
playing a slow poking style/ defensive style wont win you anything playing as leixia. her damage just isnt that good for you to play i hit you you hit me.
she is a character that requires a vivid imagination, to find ways to continue her offence.
she can achieve this by cancelling strings,going for frame traps.
to use leixia well you need to have a game plan.
try and read your oponent when you bb what is there response do they step or attack straight away.
leixia is an offensive machine with the best high killing game in the game.
the best stategey you want to use using leixia is force your opponent to use highs.
once you've got them doing this thats when 44a ,1a FC 3B come into play.
at - 2 leixia can beat every high counter attack in the game, including natsu with 44a.
you use 44a if you predict your opponent will AA to try and kill you stepping after bb.
leixia is hard work to win with because unlike other characters like mitsu ,pyrrha and natsu.
she requires you to out think your opponent she depends on being unpredictable.
i would say leixia was more like viola if anything.
the only difference is viola game plan is focus around getting you block low so she can get that damage.
the real problem i have with namco is that they overestimate the tools given to leixia to achieve this.
this version of leixia, just cant compete with the rest of the cast.
all i can say is that if your not the type of player that relies on mind games and out smarting your opponent you will struggle with leixia at a high level.
the main reason namco rapped leixia in the patch was becuase they saw that.
players were not using her evasive options to continue offence and they weren't using all her tools they were simply just relying on WR B BE and playing in a quite predictable un creative manner.
she a unique character in the sense that she not like any other character in the game people make comparisons saying shes like mitsu or pyrrha she is nothing like those characters.
she has poor damage because, she has evasive options that many others dont.
but to be honest namco have ruined these options. but still keep her damage sub par.
i think namco have missed the trick her and leixia really needs help either they buff her evasive options like wr b , 1b+k, 1 a, 44a or give her more damage in general.