Leixia next patch 1.04 update???

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No.
IMO it only needs to be launcher safe and have 1 of the 2 combos attached.

Really? Either it needs it's evasion speed back, or you need to make her FC moves safer to compensate for the slower speed, beause, right now, except from her 2A, you can't use WR B offensively. It can be launcher unsafe all it wants, it can even have no damage like now unless it evades. Just give back the evasion speed, seriously. Leixia needs a move you don't want to get hit by no matter what. Which she does not have. And almost everyone else does.

Btw, a 50% evasion increase is the speed it was pre-patch. Right now, it's just another situational tool. Which is all she has anyway.
 
Of course you could always say "hey everyone else has launchers that make armor useless" ...and you'd be 100% right.
Actually, Asta's 66K BE absorbs up to 35 damage attacks, meaning pretty much any 3B besides Nightmare's (which beats it by 1 damage, lol) gets absorbed. Maybe Voldo's/Algol's/Dampierre's beat it because they're 2 hit strings. NM's only absorbs up to 25, so Leixia has to use FC 3B to beat it because regular 3B gets absorbed.
Btw, a 50% evasion increase is the speed it was pre-patch. Right now, it's just another situational tool. Which is all she has anyway.
I don't like this argument you're making. So it's a bad tool because it's situational? Name one move that isn't situational in this game.
 
I still think the best way to balance WS B and WS B BE is to flip the damage scaling and restore immediate evasion.
 
I don't like this argument you're making. So it's a bad tool because it's situational? Name one move that isn't situational in this game.

Situational is a term with Grey Zone. There is more or less situational because there are the situations they belong in. However, Leixia is a situational CHARACTER. As a Leixia player, we are forced to make correct reads more than anybody in the game, because we have no single move for anybody to be afraid of. WR B isn't bad because it's situational, it's just not an obstacle like everybody else hass. Which she does not. And it makes life much easier.
 
Situational is a term with Grey Zone. There is more or less situational because there are the situations they belong in. However, Leixia is a situational CHARACTER. As a Leixia player, we are forced to make correct reads more than anybody in the game, because we have no single move for anybody to be afraid of. WR B isn't bad because it's situational, it's just not an obstacle like everybody else hass. Which she does not. And it makes life much easier.
erm Bolded for emphasis...um zwei would like to have a word with you
 
However, Leixia is a situational CHARACTER. As a Leixia player, we are forced to make correct reads more than anybody in the game
Raphael.
because we have no single move for anybody to be afraid of.
iFC 3B is a TCing 51 to 83 damage safe launcher that breaks guard in 11. Opponent starts stepping? That's what 3A+B, AAB, and 1A are for.
WR B isn't bad because it's situational, it's just not an obstacle like everybody else hass. Which she does not. And it makes life much easier.
How is it not an obstacle? Combined with Crybaby it makes her one of the hardest characters to pressure after a knockdown.

I think you're selling this character short. She's not Mitsurugi but she's also not Raphael either.
 
Name one move that isn't situational in this game.
Alpha Pat 33B(2363B)
Pyrrha 22K
Mitsu 33B and 33K

...I think you get the idea, lol

iFC 3B is a TCing 51 to 83 damage safe launcher that breaks guard in 11. Opponent starts stepping? That's what 3A+B, AAB, and 1A are for.
FC 3B has no TC a all. It only seems that way if she ducks on the frame a high would've hit you.

How is it not an obstacle? Combined with Crybaby it makes her one of the hardest characters to pressure after a knockdown.
This was prepatch mentality... not the same anymore. WS B doesn't evade fast enough to avoid 90% of ground hitting mids. The ones with more range than crybaby.
 
Alpha Pat 33B(2363B)
Pyrrha 22K
Mitsu 33B and 33K

...I think you get the idea, lol
Those moves are all situational. It's true they apply to a ridiculously wide variety of situations, but there are situations where they don't work. My point is that a move being situational isn't a good argument for it being a bad move. It's about the risk/reward on the move and how well it augments the rest of the moves in that character's arsenal. If AKNova were to make the argument that WR B is a bad move because 36 damage for evading a vertical isn't worth the risk of getting hit out of it or punished on block, it would make more sense than 'I can't brainlessly spam this move in any scenario and win therefore it's bad'.
 
I agree with this 100%. But at the end of the day... what's the difference?
The difference is that saying Leixia is too weak conveys the notion that every character should be buffed to Mitsu/αPat/Ω/Cerv/Viola levels rather than the notion that the top characters are too strong to work well in SCV's fighting system. Tekken-level damage just doesn't mesh well with an unsafe movement system where a run counter can mean an easy 50% combo off a relatively risk-free guess for some characters.

Basically I'm just saying the complaining ought to shift from "My character has to guess correctly more than anyone else" to "Other characters can kill me with two or three guesses and this is stupid; they should be more like my character where winning requires good reads and intelligent gameplay in a wider variety of situations because it would reduce randomness and allow the better player to win more often."
 
Both those quotes go hand-in-hand... sounds like the exact same thing. Whether Leixia is beneath the standard for what the game considers balanced, or the top tiers are too far above the standard, the issue is still the same.

Player A thinks Leixia is low tier because she can't compete. So she needs some help
Player B thinks Leixia is low tier because she can't keep up. So she needs some help

The result? Both Leixia players agree that she's low tier and needs some buffs. That's the bottom line.
 
Well, saying that "Leixia is not good because she is too weak" or "Leixia is not good because others are too strong" are the same thing, expressed differently.
And IF there is a patch one day, it WOULD be easier to buff her, instead of nerfing the damage of all top and high tiers.
 

Raphael is different altogether. He requires correct reads, but if you can get them to eat a vertical, you do get some reward. He's arguably a better character when used to set people up almost as much as good reads. His problem is not from a number of reads, but a lack of tools. The tools he does have are useful though. He just lacks tools.
 
This doesn't need to happen again.


All of the top tier do need to get ran over by the nerf truck though. No argument from me on that one.
listen there. leixia needs huge buffs in the damage area, but more importantly her tool set.
WR B BE needs to gain its early evasion frames back, with all the tracking verticals in this game its clearly justified.
nerfing everyone is not going to help leixia or improve her one bit.
im not sure where this stupid mentality comes from.
where speaking of realistic problems, in which a specific character has problem.
her problems are across many areas not just damage.
anything but direct buffs to leixia, will not help her situation.
shes not bad because we have a few OP characters shes bad because the character itself has problems.

i would like to say that if you dont play leixia, please don't come here talking rubbish.
if you don't main or play this character,you have no right to tell us what she needs.
ive notice people just come here to talk nonsense because they see the SA is active unlike others.
stop treating this like a general forum, its character specific.
 
I wish some of the leixia players would stop being so negative and just move forward...what if there isn't any more patches? still gonna keep complaining? I feel bad for this SA.....some of the players that keep being negative just brings down this SA.
 
Seriously, while you guys are busy bitching about her, I've managed to exceed the guaranteed combo damage that some characters get with mixup damage and continued pressure. Seriously, don't ever let me launch you. You don't want to get subjected to my mixups after I 1B you. Granted, this does become less effective at higher levels of play (noobies just get straight up exploded). But considering the amount of trouble you get put in, and the fact that many FC moves make it easy to go back into FC, I think it's safe to say that 1B is that signature move you've all been looking for. Which makes 3B, FC 3B, and 22_88B frightening. "Fuck, I got launched! Now I have to deal with this bullshit again!"

As for nerfing or buffing? To be completely honest, I would rather see strong characters get nerfed than see weak characters get buffed. I don't want this game to be like Marvel.
 
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