Libra Of Souls Mercenaries Suggestions

SinseiPo

[09] Warrior
  • If the pool of mercenaries does not include the player's own CAS, or shared network data , then the pool should be expanded to include the player's own CAS and shared network data.

  • In addition to Mercenaries having a level, can we also see how many successful missions, or kills a mercenary currently has? That probably means keeping some kind of win/loss, success/failure stats for the mercenaries but that would be way cool, if we could see the mercenary's success rate. In addition to keeping battle's won stats for the player in Libra of Souls it would be nice to keep success/failure counts/percentages for the mercenaries.

  • Is it possible, or practical to be able to select the mercenary's weapon at the start of a mission.

  • If the mercenary's mission is successful then the mercenary's stats should be updated and the mercenary should be returned to player's hired pool of mercenaries. Or at least marked as favorites for the next time the player needs to hire a mercenary.

  • Maybe the stories of the mercenaries can be taken from the "Birds of Passage" or the Mercenary's story extends the Birds of Passage in some way

Maybe in addition to the mercenaries having levels and success ratios they can be ranked based on what group they come from e.g Each Mercenary could come from one of the following organizations:

OrganizationRank
Fu - Ma ClanElite (Platinum Mercenaries) Legendary AI Difficulty
Aval OrganizationTop Tier (Gold Mercenaries ) Hard AI Difficulty
Birds of PassageMid Tier ( Silver Mercenaries) Normal AI Difficulty
SchwarzwindLow Tier (Iron Mercenaries) Easy AI Difficulty


So every mercenary would come from an organization, have a level, and a success rate.
 
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