Lizardman Frame Data

I did some testing and found differences with a number of moves for their impact and/or recovery frames. There are an awful lot to list so I suggest just checking the wiki. Most notable was 33B is i20, not i27. My controller is dead, so I didnt get to testing everything, and none of the stance data, but from what I remember checking them a long time ago they were pretty legit.

/edit/ I also did TJ/TC on some moves
 
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