- Moderator
- #1
UnseenWombat
[14] Master
Just like they do at TZ, let's pick our top 10 best, most useful moves for Natsu. I'll start. This will be helpful for those new to Natsu to begin sorting out her movelist.
In no particular order:
6A+B4
+11 on hit, only -7 on block and leaves you in PO
A:6
Much easier than Taki's old A:6 and KND and RO's
22_88B
Launcher that steps
B,K_[K]4
Leaves you in PO and your opponent KND, perfect time for an exorcism, or PO B+K if they play dead.
PO A+B
Catches so many deer in my headlights.
4A+B6
Leads to an insanely damaging, simple airthrow combo
9K,A
The guide says TJ, but it's more like a super TJ
66B4
Backdashes into PO
66B+G
65 damage throw with a smaller escape window. Why would you use vanilla B+G?
A+G BE
RO's behind and does 60 damage
Feel free to disagree and post your own!
In no particular order:
6A+B4
+11 on hit, only -7 on block and leaves you in PO
A:6
Much easier than Taki's old A:6 and KND and RO's
22_88B
Launcher that steps
B,K_[K]4
Leaves you in PO and your opponent KND, perfect time for an exorcism, or PO B+K if they play dead.
PO A+B
Catches so many deer in my headlights.
4A+B6
Leads to an insanely damaging, simple airthrow combo
9K,A
The guide says TJ, but it's more like a super TJ
66B4
Backdashes into PO
66B+G
65 damage throw with a smaller escape window. Why would you use vanilla B+G?
A+G BE
RO's behind and does 60 damage
Feel free to disagree and post your own!