Starscream
[09] Warrior
get to the meat and potatoes by pressing ctrl+F and looking for NDO
So, something's been bugging me since I've had SCV: I occasionally lose a round to a player that simply presses the same button over and over with a faster character. In SCII-IV this never happened to me. So, what's different about V?
Guard Impact [parries] now cost 25% [or 50% if you like to say two bars is 200% instead of 100%] of your meter.
In the games predating V when faced against an obvious spammer it was always easy to press 4_6G or 1_3G and retaliate with an attack, throw, delayed attack, etc.. The frequency of this option is a lot lower in SCV. Which seems to be a problem for Nightmare.
So I ask, what attacks are good follow ups to a successful block?
Credits and thanks to
Hteng
Tiamat
After finding MORE useful info about this I will edit the thread once the info in confirmed
edit~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NDO
In general
is also good for evading attacks
Remember to duck highs, use back step and side steps
", , , , ia are all your quick defensive options.
1K in particular you can go into NSS () to make your opponent whiff."
-Hteng
Combos
Off of CH
-_[add BE if you want, I don't think it's worth it unless it's the end of a match that's really close]
-GS [Add BE to this one too! It's actually worth it]
So, something's been bugging me since I've had SCV: I occasionally lose a round to a player that simply presses the same button over and over with a faster character. In SCII-IV this never happened to me. So, what's different about V?
Guard Impact [parries] now cost 25% [or 50% if you like to say two bars is 200% instead of 100%] of your meter.
In the games predating V when faced against an obvious spammer it was always easy to press 4_6G or 1_3G and retaliate with an attack, throw, delayed attack, etc.. The frequency of this option is a lot lower in SCV. Which seems to be a problem for Nightmare.
So I ask, what attacks are good follow ups to a successful block?
Credits and thanks to
Hteng
Tiamat
After finding MORE useful info about this I will edit the thread once the info in confirmed
edit~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NDO
In general
is also good for evading attacks
Remember to duck highs, use back step and side steps
", , , , ia are all your quick defensive options.
1K in particular you can go into NSS () to make your opponent whiff."
-Hteng
Combos
Off of CH
-_[add BE if you want, I don't think it's worth it unless it's the end of a match that's really close]
-GS [Add BE to this one too! It's actually worth it]