Nightmares grab advantage data/knockdown advantage

TadeMasu

[08] Mercenary
Does anyone have any data on them? Like the advantage on A+G, B+G, side grabs etc. And the advantage/disadvantage of his knockdown attacks?
 
Let me test it and ill get back to you. A+G should give +22 on wakeup attack. So basically if he tries to attack from the ground, he's done. Back throw gives him approximately +17 and the side throws give quite a lot as well. Overall, NM has one of the best throw games in the game.
 
Just tested and i think NM has frame advantage from 33B GS B. Cause if the opponent tries to get up from wake up and attack, it will be a guaranteed back throw.
 
Engared, do you mean "33B6(hit in close range)->GSB(air hit)"?
If it is true, then this combo->wake up looks like better than 33B6->BTB+K. =)
 
Engared, do you mean "33B6(hit in close range)->GSB(air hit)"?
If it is true, then this combo->wake up looks like better than 33B6->BTB+K. =)
The normal combo. I tried it against Rii today but my mixup didnt work too well. Ill work on it. BT B+K looks like its very good as well. Both have many options from it. Ill do more testing and develop a proper strategy for it.
 
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