Paranormal_Oreo
[12] Conqueror
Sorry to bother y'all but I'm thinking about making a thread showing the pros and cons of each and every BE in the game. Everything about them whether its minor or major. I was wondering if you Pyrrha players would do the Pyrrha part since I don't play Pyrrha and don't know much about her BEs. Use this as a reference:
Just everything about it. For example: Nm's GS K BE:
Pros:
-Great RO and w! possibilities.
-+ frames on block(+10).
-Good guard damage(Breaks in 10).
-Good damage(52 damage).
-KNDs on NH and CH.
-Combos on NH.
-Good oki.
-Hits OTG + catches rolls.
-Including GS animation, has good range + TCs.
Cons:
-Only possible from stance(Grim stride).
-Damage is greatly affected by the 'guts' mechanic(Damage lowered to 38).
-2nd hit is high on block therefore making it duckable then whiff punishable.
-Slow.
-Bad vs JG?(Wiki doesn't say. Just assuming it is).
-Excluding GS animation, it has poor range.
Something like that.
Thanks!
Just everything about it. For example: Nm's GS K BE:
Pros:
-Great RO and w! possibilities.
-+ frames on block(+10).
-Good guard damage(Breaks in 10).
-Good damage(52 damage).
-KNDs on NH and CH.
-Combos on NH.
-Good oki.
-Hits OTG + catches rolls.
-Including GS animation, has good range + TCs.
Cons:
-Only possible from stance(Grim stride).
-Damage is greatly affected by the 'guts' mechanic(Damage lowered to 38).
-2nd hit is high on block therefore making it duckable then whiff punishable.
-Slow.
-Bad vs JG?(Wiki doesn't say. Just assuming it is).
-Excluding GS animation, it has poor range.
Something like that.
Thanks!