Question about aerial juggles in this game?

I never needed air control pointed out to me, but that is mostly because I played SSBM before SC, where Directional Influence is one of the very very basic parts of the game. I didn't know the details of how it increase when getting hit, but I did try moving in air to avoid stuff.

Beating people with sub-optimal tactics isn't helping me get better, or helping them want to keep playing the game.


Or really that fun
 
i like doing Cassandra's 236:{B} aerial juggle because it's inescapable and it's also satisfying to get it all off without messing up. and then pulling off a 4BB:A into a wall and do 4BB:A again.
 
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