SC6 Season 2 Update: Talim Changes

ZeroEffect317

[13] Hero
Season 2 comes out sometime tomorrow, and the game is basically getting an overhaul.
Here's a link to all of the system and balance changes:

These are the changes for Talim only:
TalimS2changes.jpg

Most Noteworthy Buffs and Nerfs.
Buffs
- 22_88A & SC WNC AKAA are both 2 frames faster on recovery.
This could mean a LOT of things change, but most obvious is that it goes from -16 to -14 on block without stances.

- 236B has been given the same LH requirement as 236(B) vs whiffed GI + Made 4 frames safer.
Could potentially be a HUGE buff. Goes from -18 to -14 on block, but may be possible to use on reaction to baited GIs.

- WNF stance (B+K) when you sit in it you regain guard health.
Depending on how quickly you regain it, this could either be on non-factor, or really powerful.

- WNC A+B given a LH vs (you guessed it) whiffed GI
This one isn't something I personally used, but it may still be a super strong buff vs opponents who get predictable with their GI timings


Nerfs
- 66A+B has reduced Guard dmg + more scaling on post-guard crush combos. (LH Cannon)
Biggest nerf of the patch. Hopefully they didn't reduce it too much.

- LH Cannon has more combo damage scaling on it.
Combined with the 66A+B nerfs and the overall weakening of Guard Crush in general, this is going to make Talim's guard pressure a lot less rewarding

- Jump B hitbox adjusted to make it more linear and to make sure it doesn't hit behind her as often + added scaling on followup combos
Hitbox changes were sort of warranted in some cases, but still an important nerf. The decision to add combo scaling is interesting. Maybe she gets new combos?

This does NOT cover the entire list above. And she also has some brand new moves like 6BK and her brand new Soul Attack (236A+B+K).
Going to be a whole different Talim in a few hours.
 
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