Cahin
[08] Mercenary
I posted this in another forum but thought it was in the wrong forum so I'm re-posting it here. Feel free to comment :D
I'm new to the forums but I think that it's best to introduce yourself in new places. I'm DW1. No, that's not some secret code made by the CIA or ham demons, and I have a question for you as a SC player: How balanced is Soulcalibur?
In all my years of playing fighting games, I would like to say that I have a lot of experience in this field. Something that bothers me a lot though is when you play a game and there's a list of really annoying, cheap, overpowered characters that just seem to kill everyone. This problem is pretty prevalent in the recent game MvC3 (Not to be confused with Ultimate MvC3, which looks friggin awesome.) In MvC3, tournament play was dominated by a list of metagame characters. Basically if you didn't play them you got massacred, and while MvC3 was a fun game, the amount of imbalance in the roster stifled creativity. I would've loved to have played characters like Arthur, or even C.Viper because they're really fun characters. However, if you were to main them in a tourney or even just play them against a friend who's decent with one of the meta characters, your butt is grass and they're the lawnmower.
It's always been my philosophy that where as all characters should have their own tricks and gimmicks, the true test of how good your game is is shown through tournament play. If players only use one of two characters and that's it, then your game, to me, isn't that great. I should though get back on track because my point is that Soulcalibur for the most part, has been a very balanced game. Granted that 4 sucked because of Yoda. ( OK to clarify, it sucked to me. Meaning this is just MY opinion.) Look me in the eye and tell me you didn't wanna reach through the screen and ring someone's neck who played Yoda online. He's a BEYOND cheap character. Now I'm not going say 4 was a bad game. It brought a complex, and highly inventive system to the Soul series that helped improve in some ways. I just disliked it cause of that little green troll and the fact that the speed was slow compared to my beloved SC2 (LONG LIVE NECRID.)
I believe compared to the dozens of fighting games in the world, that Soulcalibur consistently puts out a balanced system and has some of the coolest mechanics I've seen (I'm still jazzed about Le Bello's finisher. "Please listen to my tale."). Plus, no other game in the world has, in my opinion, more hype about it than good ol' SC when it releases. While I may have had a falling out with 4, I've seen SC5 and have never been more excited. I'm loving all the characters. The speed of the game seems way more improved (reminiscent of the SC2 speed and pace.) The characters all have some of the most cool and iconic costumes I've seen to date. (Nightamare's costume is so SC2-ish it makes me weep on the inside.) and above all of this, the guest character couldn't be better. To answer my question, I believe that SC can boast one of the most balanced and awesome rosters ever. I believe that this game is great and with the release of 5 is going to be even greater. (permitted that they announce Yoshimitsu soon...AM I RIGHT?!) Hopefully they'll continue this trend and make these games better and better.
Oh, and quick note. If you want proof that SC has a fairly balanced roster, Go ask 20 or so SC fans what the cheapest character in the game is and I bet dollars to donuts that the answer won't be consistently the same. I believe more or less the reason for this is because everyone has had a bad experience with a single character many times and eventually grew to just call said character cheap/overpowered. Like for me, I HATE Algol and Yoda, but that's just me. (Yoda is kinda a shared hatred though because of the lack of being able to throw the little monster. Plus I believe that 4 probably had the most imbalanced roster to date in the soul series. Like I said before though, these are just my opinion.)