Taki General Discussion/Q&A Thread

The return of the Tig-ol-Bitties in red.

Also, some combos courtesy of GameFAQs. http://www.gamefaqs.com/ps2/471044-soulcalibur-ii/faqs/25520

PO Possession (214)
WR Wind Roll (B+K or 2_8B+K)

WL A
-6K,A, 66K or 6_4A+K (69)
-RCC B[K], 8WR 3_9A1 (64) Ends in PO.
-66B (60)

3B
-A,B (42) Reliable on shallow hit.
-A,A (38) Reliable on shallow hit.

CH 3B
-6K,A, 66K or 6_4A+K (72)
-B,[K], 8WR 3_9A1 (68) Ends in PO.
-A,B (47)
-B,B (49)

8WR 2_8B
-B,[K], 8WR 3_9A1 (77) Ends in PO.
-A, 66K or 6_4A+K (66)
-K,K1 (55) Ends in PO.
-6A,A, 8WR 3_9A1 (54) Ends in PO.

8WR 3_9K or BT B+K
-B,[K], 8WR 3_9A1 (54) Ends in PO.
-66B (50)

8WR 2_8K or WR K (2_8B+K only)
-WS B,B (73) Only if opponent's back is to the wall.
-A+K (62)
-1A (58)

CH WS K
-WL B,B (75)
-8WR 1_7bK1 (73) Ends in PO.
-A+K (62)
-1A (56)

4B+K
-41236B (78) Opponent can tech and punish Taki after 41236B hits.
-6K,A, 66K or 6_4A+B (68)
-B,[K], 8WR 3_9A1 (64) Ends in PO.
-PO A+K (60) Good for ring outs.
-66B (58)
-6K,A, A6 (56)

PO B
-FC 1A+B, 1A (90) Only if opponent tries to tech roll left or right.
-1A (74)
 
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