Taki Match-Up Chart

Hey Flesh ^_^

Yeah, If enough people are down, we could make a Taki Match-up Discussions/Help Thread, but I do agree with you. Ivy is not only better than Taki, but she clearly has the better end of the stick against her.

Played against STD this weekend, and the Amy match-up remains unchanged. Just like what I said above for Ivy. Not only better, but clearly a bad match-up for her.

Updates are = Maxi = 6/4 and Ivy = 4/6

What do people think about Apprentice and Lizardman? I'm about to ask some players for their opinions and may even test some things throughout the week. So I'll keep updating ^_^
 
Maxx:

Can we at least both agree that Taki versus Mi-na is 6:4 advantage for Taki rather than a 7:3? Cause 7:3 is like....really an uphill battle...and I've had worse matches with Voldos and Hildes who are definitely nowhere near your level of skill.

I'm just saying.....I think losing matches to you was more attributed to you being a higher calibur of player than myself and my lack of Taki understanding (especially with PO).
 
Khent - U have no idea how badly i think this is 7/3 for Taki, for the simple fact that Mina is jus so bad, and Taki can get away with so much shit she normally can't against a regular character. But if u feel so strongly about it, are there any other Mina players that feel the same way?
 
I don't feel that strongly about it. I just thought I'd throw it out there and see if we can agree on it without having to go through a laundry list of examples. I'm sure that everyone else in this Soul Arena thinks Mi-na is just a bad as you do because no one disagrees with you on it or even cares enough to disagree. I'm only involved in this matchup chart business because the mods asked me to do it. Otherwise, you'd get other Mi-na players in here screaming that the match is a 5:5. Now who's rating do you think is more reasonable? Theirs or mine?

I'm just trying to discuss this in a civil manner since we both have a lot of expertise on our respective characters. If you can give me examples on what Taki gets away with that Mi-na can't handle, or how Taki cuts Mi-na down at range safely, I'll test out things to try and see if she can beat it. If she can't, I'll have no problem going with your 3:7 rating so we can have consistency when the final community matchup chart is released. Agreed?
 
You're absolutely right tho, and i totally get what ur saying about the Voldo and Hilde thing.
It would prolly be best to have it at a 6:4 instead, especially for consistency.
It jus doesnt seem like Mina has any type of answer for Taki's rushdown up against a ring edge, wall, or in an open field really =/
 
At a wall or ring edge, Mi-na is screwed. She'll have to block and guess her way out. In the open, she has to use escape moves like 4A or 7A. My reasoning behind this rating was that Mi-na can range Taki, but will have a harder time doing that than Taki will having to get in. Plus the fact that Taki can punish anything she wants that doesn't push out enough. And you already know how rediculous Voldo and Hilde are.
 
Very nice, Dreamkiller. You're definitely Taki's harshest critic, and yet you posted up a well thought-out match-up chart.

This chart is pretty damn close to what I came up with, honestly. I would only really argue the Setsuka, Sophitia, and Yoshimitsu match-ups as being a bit closer to even, if only because her step is the best in the game next to Hilde's, and it's a great tool for a lot of these characters' options (as well as other things in Taki's arsenal).

On the other hand, Taki definitely has a really hard time against anyone upper tier and higher (except Siegfried), and it shows on this chart. =P

Taki has to work so hard for her damage. Most of her big damage is very situational and involves counter hit fishing, while characters like Voldo, Astaroth, and Kilik can just lay down the hurt without breaking a sweat. And anyone with great tech crouches and spacing give Taki a hard time.

That's what really makes these match-ups versus the top tiers kinda fucked up.

To Dreamkiller: Taki vs Lizardman is definitely even IMO. 6/4 versus Apprentice is accurate too.

To Khent: I'll vouch for the 6/4 in Taki's favor against Mi-na, largely because of Mi-na's spacing, and anyone that has good spacing tools works very well against Taki. But other than that, Taki still kinda owns her (like most characters) xD
 
My view on the Taki thing is this - If one were to theoretically say that Mi-na could always keep Taki away, then (Theoretically) it'd be 5:5...but that just doesn't happen in a matchup. You can only distance somebody for so long until they get inside, and since Taki has such fast AAs she can interupt Mi-na's slow, lumbering ass just about anytime she wants. In close, I'm forced to use moves like K (i13, +2 on hit), 6AK (i15, -2 on hit with good pushback but unsafe to Taki at -11 on block), 2K (like everyone else's 2K). And when I get plus frames up close, what can I do? She just gets them back like Amy can. Plus, my only TC moves that start at early frames are 1A, 8A+B and FC 1K. All slow and unsafe. Though I will say that 8A+B actually cuts down quite a few PO options except for K I think? But it's always a major risk to use.

Other than that, everytime I fight a Taki and go for high damaging stuff in close, 70 percent of the time I find myself saying "The bitch is too fast" cause I've been interupted. When I do manage to keep her at range and they can't find a way in, moves like AA and 4A work extremely well. And if I manage to block her 66K, I get a free 6B+K everytime. And since my primary punisher knocks down, I don't have to worry about her interupting anything I attempt after that.

But yeah, I'm onboard with you and Maxx that Taki can shit all over Mi-na in close and she's always gonna find a way in. Definitely a 4:6 for Mi-na. It seems like though you guys suffer from having a hard time against most of the cast just as we do (with some exceptions).
 
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