Vader Soul Crush Info

RiBu

Mitsu-Fucking-Rugi
AA
42

6A
81

3A
20

2A
14

1A
Couldn't find

4A
90

4AA
40

FC A
123

WR A
13

Jump A
20

66A
13

22A
21

11AB
13

44A
15

BB
15

6BB
15

6BbG
14

3B
10

2B
15

1BA
48

4B
10

FC B
20

WR B
10

Jump B
13

66B
10

33B
10

22B
10

11B
8

44B
10

K
81

6K
20

3KB
37

2K
86

1K
20

4K
16

FC K
89

WRK
16

Jump K
20

66K
14

22K
19

11K
15

44K
14

2A+B
84

2[A+B]
16

236A+B
62

236[A+B]MAX hits
12

FC A+B
15

B+KBB
8

3B+K
10

2B+K
10

4B+K
11

WR B+K
10

A+KA
16

8WR A+B
10

33B+K
10

44B+K
10

66A+K
11

22A+K
14

44A+K
10

I come going to put this is a more organized spreadsheet tomorrow.
 
So I've picked up vader as one of my primary characters. He seems like he has lots of good SC attacks, but they are rather slow (11B) or linear (4B). I've pretty much stuck with 4B as my main SC attack of choice, but what I'm looking for are good attacks that you can force people to block on wakeup which seems like the best chance to shave the gauge. I've been playing with 22B, but it seems extremely susceptible to rolling/sidestepping, so it hasn't been working well.
 
Try using the force cancel off of 22b as it allows you to set yourself up for more moves
 
So I finally got a Soul Crush during this past week's session. It seems like 11b is easier to setup a forced block on wakeup than 22B or 22bG which tends to whiff. 4B is insanely good for SC, but if you can make them block a few 11B's it helps. I'm finding liberal 4B mixed in with 3B+K, 3B, 33B and a very occasional 66B combined with GI's and the wakeup forced block 11B. Does anyone have any idea if the force GI's break in more or less than a normal GI?
 
Thanks for the info Suirad. I'm trying to see if Vader is well played as a Soul Crusher. His RO game is awesome, but it's nice to apply pressure in a different way besides throwing/mid mixups that I see in OOf's vids (which i've been copying shamelessly :) )
 
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