Voldo Combo & Tech Trap List

Status
Not open for further replies.

Enkindu

This town needs an enema
:sc5sc:NATURAL COMBOS:sc5se:

AA - 26 damage
aBBB - 16 damage [1] last two hits only
6AB - 26 damage

BS 6AB - 30 damage

BB - 34 damage
3BB - 49 damage
2BB - 50 damage
4BAA - 54 damage

BS 6BB - 36 damage
BS 6B6B - 48 damage
BS 7*8*9BK - 51 damage

BS 7*8*9KA - 51 damage

6(A+B) - 70 damage
(B+K) - 35 damage

66*33*99K - 34 damage
66A+B - 38 damage
66A+BK - 46 damage
44A+B - 60 damage

BS 8WR BK - 52 damage

6b(BE) - 36 damage
66*33*99b(BE) - 51 damage
LF b(BE) - 49 damage

MC B+K (Revenge) - 48 damage

CR AA - 34 damage

LF (A) - 54 damage
LF B+K - 30 damage

---

BS WR B
- 4K ~ 4A - 72 damage
- 4K ~ BS 8WR K ~ BS 8WR B - 86 damage
- 4K ~ CE ~ MCHT K - 91 damage

---

1K
- 666B - 40 damage
- iCR A+B - 43 damage
- 66b(BE) - 59 damage

---

1(K)
- BS 2B+K ~ MCHT 66 - 49 damage
- BS 2B+K ~ MCHT K - 53 damage

---

BS 4K
- 44K ~ 8WR B - 63 damage

---

66b(BE)
- 666B - 69 damage
- 66b(BE) - 86 damage

---

44B
- BS 6BB ~ 66B(BE) - 95 damage

---

66K
- CE ~ MCHT K - 80 damage

---

666B
- 66B(BE) ~ 66B BE - 94 damage, 1 bar meter

---

BS 8WR B
- 666B ~ 66B ~ 666B - 76 damage

===​
 
NATURAL COUNTER COMBOS

aBBB - 25 damage
6ABA*6AB(A) - 44 damage

BS 6ABB - 62 damage

WR BB - 38 damage

---

BS WR A
-

---

WR BB
- CR A+B

---

WR (B)
- CR 66

---

BS 4B
- CE
-

---

33*99A

---

66*33*99B

---

66(A+B)

===​
 
WALL COMBOS

1K ~ W!
- 1K ~ W! ~ (B+K) ~ MCHT K - 69 damage
- 1K ~ W! ~ 666B ~ 66B ~ 666B - 73 damage
- 1K ~ W! ~ 666B ~ 66B ~ 66B(BE) - 81 damage
- 1K ~ W! ~ 666B ~ 66B(BE) ~ 66B(BE) - 95 damage

---

BS B+K ~ W!
- 1K ~ W! ~ 666B ~ 66B ~ 666B - 83 damage

---

22_88B ~ W!
- BS 4K ~ W! ~ 4K ~ 44K ~ 2K - damage
- BS 4K ~ W! ~ CE - 88 damage

---

66A+B ~ W!
- 66B(BE) ~ W! ~ 66B(BE) 89-101 damage[1]

===​

[1]Combo only works if the the 66A+B wallsplats and the first 66B BE re-wall splats, which doesn't always happen.
 
TECH TRAPS

1K w! 1K w! 666B {B+K} MCHT K --- 76 damage if they lay there and take the last K or if they forward tech. 66 damage if they tech left out of the last hit, but if they tech right or back it's 96-98 damage
 
Tech Traps -

66K -> BS WR B
Catches all tech attempts

666B -> 66B -> A+B (A+B3 ->A+B catches any further Front/Back tech attempts)
Catches Front and Back tech attempts.

666B -> 66B -> 44A+B
Catches Left and Right tech attempts.

44B -> BS WR B (delayed slightly)
Catches all tech attempts.

A+B -> CE (delayed slightly)
Catches all tech attempts.

B+K -> 666B/CE
Catches Left and Back tech attempts.

CR AA -> CE (delayed slightly)
Catches all tech attempts.

BS 7*8*9B -> CE
Catches Front and Back tech attempts.
 
Last edited:
Status
Not open for further replies.
Back