- Moderator
- #1
AndyrooSC
IVE WAITED FOR THIS!!!
JG sure is good. Other than JG'ing on reaction and option select JGing there is as you should know by now alot of other maneuvers you can do with JG.
These are - Whiffed GI into JG, ZWEI, Viola and Algol being able to JG a GI, Just Ukemi Guard, redJG, and autoJG(after JGing when a low and a high would hit at the same time).
pretty much all of these require a sold timing to perform but defo possible and can basically save you from death, question is was these mechanics intentionally put into SC5 or a missed out bug which was ment to of been patched out?
I mean in SC4 you had Just inpact and Just Ukemi but they dont give you the reward JUG does, and look at poor Aeons CE pretty sure that wasnt intentional how you can JUG out of it and get a whatever the fuck you want JG punish ON HIT.
none of these mechanics are mentioned in SC5 we had to discover them ourselves.
My opinion - keep JG as it is maybe in the next game have a few more pokes which are safe on JG. Make it you can only JUG if the combo will kill. remove the aJG i do think for sure this one wasnt intentional. keep the rest.
The question beckons.. would you want these to return in SC6? or nerfed?
These are - Whiffed GI into JG, ZWEI, Viola and Algol being able to JG a GI, Just Ukemi Guard, redJG, and autoJG(after JGing when a low and a high would hit at the same time).
pretty much all of these require a sold timing to perform but defo possible and can basically save you from death, question is was these mechanics intentionally put into SC5 or a missed out bug which was ment to of been patched out?
I mean in SC4 you had Just inpact and Just Ukemi but they dont give you the reward JUG does, and look at poor Aeons CE pretty sure that wasnt intentional how you can JUG out of it and get a whatever the fuck you want JG punish ON HIT.
none of these mechanics are mentioned in SC5 we had to discover them ourselves.
My opinion - keep JG as it is maybe in the next game have a few more pokes which are safe on JG. Make it you can only JUG if the combo will kill. remove the aJG i do think for sure this one wasnt intentional. keep the rest.
The question beckons.. would you want these to return in SC6? or nerfed?
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