YoRHa 2B - Frame Data - SC6

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  • Character Notations

    • AGS (AS) = Aggression Shift
    • AL = Aerial Leap
    • ANG (AnS) = Angler Stance

    Horizontal Attacks

    Attack IMP DMG CHIP GRD HIT CH GB
    Slash Sequence 12 8 -6 2 2
    :A: :H: Cancel with :G:
    Slash Sequence 12 18 -10 +0 +0
    :A::A: :H::H: NC
    Slash Sequence 12 30 -4 2 2
    :A::A::A: :H::H::H::H::H:
    Slash Sequence ~ Aggression Shift 12 30 6 12 12
    :A::A::A: on hit or guard :6: :H::H::H::H::H:
    Slash Sequence ~ Back Step ~ Aggression Shift 12 30 6 12 12
    :A::A::A: on hit or guard :4: :H::H::H::H::H:
    Slash Sequence ~ Aerial Leap 12 30 6 12 12
    :A::A::A: on hit or guard :8: :H::H::H::H::H:
    Slash Sequence 12 54 -8 KND KND
    :A::A::A::A: :H::H::H::H::H::H:
    Slash Assault: II 12 67 -14 KND KND
    :A::A::A::B: :H::H::H::H::H::M::M::M:
    Slash Assault: I 12 55 -14 KND KND
    :A::A::B: :H::H::M::M::M:
    Augmented Revolving Slash 12 8 -6 2 2
    :(A): :H::H::M::M::M: Returns to crouching
    Slash Support 16 12 -8 2 2
    :6::A: :H:
    Slash Support (2) 16 32 -2 4 4
    :6::A::A: :H::H::H: NCC / Cancel 2nd hit with :G:
    Revolving Assault 16 22 -12 2 2
    :3::A: :M::M: NC
    Revolving Assault (2) 16 63 -16 KND KND
    :3::A::A: :M::M::M::M:
    Lower Slash 12 10 -6 6 6
    :2::A: :SL: Returns to crouching TC=i8-i12
    Blade Sweep 30 26 -12 2 2
    :1::A: :L::L::L: NC / Returns to crouching
    Assault Helix 18 22 -6 6 6
    :4::A: :H::H: NC / :LH: if own soul gauge full
    Lower Slash 12 10 -6 6 6
    While crouching :A: :SL: Returns to crouching
    Rising Slash Sequence 18 34 -4 7 7
    While rising :A: :M::H: NC / TC[4~]
    Leaping Horizontal Assault 42 48 -38 LNC LNC
    :7:*:8:*:9::A: :M::H::H:

    Vertical Attacks

    Attack IMP DMG CHIP GRD HIT CH GB
    Severing Sweep 14 12 -10 -4 4
    :B: :M: Cancel with :G:
    Severing Sweep 14 38 -12 2 2
    :B::A: :M::L::L::L: Returns to crouching
    Severing Sequence 14 21 -8 -2 -2
    :B::B: :M::M: NC
    Severing Sequence 14 47 -14 +0 +0
    :B::B::B: :M::M::M::M: NCC
    Augmented Severing Thrust 14 8 -2 KND KND
    :(B): :M::H:
    Hilt Assault 14 16 0 6 10
    :b-small::6: :H:
    Projectile Slash Sequence 18 18 -12 +0 4
    :6::B: :M::M:
    Projectile Slash Sequence 18 36 -26 -6 -6
    :6::B::B: :M::M::M::M::M: NCC / :LH: Triggers upon hitting opponent from the back
    Projectile Slash Sequence ~ Aggression Shift 18 18 2 14 4
    :6::B::B: on hit or guard :6: :M::M::M::M::M: :SS: / :LH: Triggers upon hitting opponent from the back
    Projectile Slash Sequence ~ Back Step ~ Aggression Shift 18 18 2 14 4
    :6::B::B: on hit or guard :4: :M::M::M::M::M: :SS: / :LH: Triggers upon hitting opponent from the back
    Projectile Slash Sequence ~ Aerial Leap 18 18 2 14 4
    :6::B::B: on hit or guard :8: :M::M::M::M::M: :SS: / :LH: Triggers upon hitting opponent from the back
    Projectile Slash Sequence 18 70 -8 6 6
    :6::B::B::B: :M::M::M::M::M::M::M: NCC / :LH: Triggers upon hitting opponent from the back
    Augmented Spear Slash Sequence 18 12 -10 LNC LNC
    :6::(B): :M::M::M::M::M:
    Reversed Core Disruption 18 12 -8 2 2
    :6::B::K: :M::M::M: +2 analysis points upon hit / :LH: Triggers upon hitting an opponent whose stun build-up is at 9 or above
    Reverse Augmented Seismic Smash 18 12 -4 KND KND
    :6::B::(K): :M::M::M::M: NC
    First Strike ~ Aerial Leap 20 24 -5 LNC KND
    :3::B: :M: :SS:
    Augmented First Strike ~ Aerial Leap 32 24 6 LNC KND
    :3::(B): :M::SM::SM::SM: :SS:
    Downward Severing Blade 16 20 -8 2 KND
    :2::B: :M: Returns to Crouching TC= i14-i16
    Revolving Slash 16 36 -6 10 6
    :2::b-small::A: :H::M::M::M: Returns to Crouching
    Ground Thrust 18 18 -14 -4 0
    :1::B: :L:
    Ground Thrust ~ Aggression Shift 18 18 -6 2 +0
    :1::B: on hit or guard :6: :L: :SS:
    Ground Thrust ~ Back Step ~ Aggression Shift 18 18 -6 2 +0
    :1::B: on hit or guard :4: :L: :SS:
    Ground Thrust ~ Aerial Leap 18 18 -6 2 +0
    :1::B: on hit or guard :8: :L: :SS:
    Assault Pattern 24 24 -14 LNC LNC
    :4::B: :M:
    Assault Pattern 24 40 -20 LNC LNC
    :4::B::B: :M::M:
    Assault Pattern 24 66 -28 KND KND
    :4::B::B::B: :M::M::M:
    Assault Skewer 24 57 -10 KND KND
    :4::B::B::6::B: :M::M::M:
    Leaping Projectile Blade 24 24 -10 -2 +0
    :7:*:8:*:9::B: :SM: TJ[4~]
    Rising Spear Slice 16 18 -14 KND KND
    WR :B: :M:
    Rising Spear Slice 16 37 -12 KND KND
    WR :B::B: :M::M: NC
    Rising Android Kick ~ Aerial Leap 16 37 -21 LNC KND
    WR :B::K: :M::M: :SS:

    Kick Attacks

    Attack IMP DMG CHIP GRD HIT CH GB
    Android Kick 12 12 -8 0 0
    :K: :H: Cancel with :G:
    Android Kick ~ Angler Stance 12 12 -8 +0 +0
    :(K): :H: :SS:
    Multistrike Kick 16 16 -10 2 10
    :6::K: :M::M::M: NC
    Multistrike Kick ~ Aggression Shift 16 16 -6 6 16
    :6::K: on hit or guard :6: :M::M::M: :SS: / NC
    Multistrike Kick ~ Back Step ~ Aggression Shift 16 16 -6 6 16
    :6::K: on hit or guard :4: :M::M::M: :SS: / NC
    Multistrike Kick ~ Aerial Leap 16 16 -6 6 16
    :6::K: on hit or guard :8: :M::M::M: :SS: / NC
    Multistrike 16 56 -18 KND KND
    :6::K::B: :M::M::M::M: NCC
    Multistrike Kick 16 34 -6 8 8
    :6::K::K: :M::M::M::H::H: NC / +1 analysis point upon hit
    Charging Kick 16 2 KND KND
    :6::K::(K): :M::M::M::H: :GI::H::M: / +2 analysis points upon hitNCC
    Brake Kick 14 20 -8 2 2
    :3::K: :M::M: +1 analysis point upon hit with :3::(K): / +2 analysis points if held until the end
    Brake Kick 14 32 -2 8 8
    :3::(K): :M::M: NCC
    Lower Unarmed Kick 16 10 -12 -4 -4
    :2::K: :L: Returns to Crouching TC=i10-i16
    Examine 20 14 -14 0 0
    :1::K: :L: +1 analysis point upon hit
    Examine ~ Angler Stance 20 14 -14 +0 +0
    :1::(K): :L: :SS: / +1 analysis point upon hit
    Core Disruption 16 22 -8 2 2
    :4::K: :M::M: NC
    Augmented Seismic Smash 16 26 -4 KND KND
    :4::(K): :M::M:
    Rising Brake Kick 12 20 -8 2 2
    WR :K: :M::M: NC
    Rising Brake Kick 12 32 -2 8 8
    WR :(K): :M::M: NCC
    Leaping Unarmed Strike 38 36 -8 KND KND
    :7:*:8:*:9::K: :M: TJ[4-36] / TC[38~] / +3 analysis points upon hit

    Dual Button Attacks



    Attack IMP DMG CHIP GRD HIT CH GB
    Pod Program R050: Spear 38 28 +0 KND KND
    :A+B: :SM: :BA: / :LH: Triggers upon impact counter
    Pod Program R050: Spear 50 32 4 KND KND
    :(A+B): :SM: :BA: / :LH: Triggers upon impact counter
    Pod Program R010: Laser 40 45 -14 KND KND
    :6::A+B: :H:
    Pod Program R010: Laser 64 -8 KND KND
    :6::(A+B): :H:
    Pod Program R020: Mirage 28 -16 KND KND
    :2::A+B: :SM::SM::SM::SM::SM: Dodges :H:, :M:, :L: attacks
    Pod Program R020: Mirage 42 -8 KND KND
    :2::(A+B): :SM::SM::SM::SM::SM: Dodges :H:, :M:, :L: attacks
    Pod Program R010: Laser (Upward Angle) 23 37 KND KND
    :4::A+B: :H: :BA:
    Pod Program R010: Laser (Upward Angle) 35 47 KND KND
    :4::(A+B): :H: :BA:
    Pod Program A080: Wave 22 -8 10 10
    :8::A+B: :SM::SL::SL::SL: Deals chip damage when guarded
    Pod Program A080: Wave 33 -4 14 KND
    :8::(A+B): :SM::SL::SL::SL: :LH: If own guard gauge full
    Angler Stance
    :B+K: Dodges :H:, :M: attacks (except :K:) / Cancel stance with :G:
    Angler Stance
    :2::B+K: Dodges :M:, :L: attacks (except :K:) / Cancel stance with :G:
    Counter Bomb 8 +0 KND
    :B+K: or :2::B+K: :M: :BA:
    Counter Bomb ~ Cancel
    After successfully dodging while in Angler Stance :G: {{{nts}}}
    Crushing Kick 24 42 -14 6 LNC
    :6::B+K: :M::M::M: NC
    Hilt Bash 36 38 -12 4 STN
    :4::B+K: :M::H::M: NC
    Floating Assault 28 42 -20 LNC LNC
    FC :B+K: :M:
    Acrobatic Counter Assault 22 31 -14 KND KND
    BT :B+K: :H::M: :GI::A:[4-14]NC

    8-Way Run Moves

    Attack IMP DMG CHIP GRD HIT CH GB
    Mobilize: Slash Pattern 20 20 -14 -6 -6
    :(3):*:(6):*:(9)::A: :L::H: NC
    Mobilize: Slash Pattern ~ Aggression Shift 20 20 -6 +0 +0
    :(3):*:(6):*:(9)::A: on hit or guard :6: :L::H: :SS:
    Mobilize: Slash Pattern ~ Back Step ~ Aggression Shift 20 20 -6 +0 +0
    :(3):*:(6):*:(9)::A: on hit or guard :4: :L::H: :SS:
    Mobilize: Slash Pattern ~ Aerial Leap 20 20 -6 +0 +0
    :(3):*:(6):*:(9)::A: on hit or guard :8: :L::H: :SS:
    Mobilize: Slashing Unarmed Kick 20 36 -14 -4 -4
    :(3):*:(6):*:(9)::aK: :L::H::L: First two hits NC / Returns to Crouching
    Mobilize: Crush Sequence 20 49 -20 -12 KND
    :(3):*:(6):*:(9)::a(K): :L::H::M: :LH: on CH of 3rd hit / First two hits NC
    Mobilize: Spear Spin 20 22 -12 0 0
    :(2):*:(8)::A: :H::H: NC
    Mobilize: Spear Spin 20 38 -2 8
    :(2):*:(8)::A::A: :H::H::H: NC
    Mobilize: Spear Sequence 20 45 -10 2
    :(2):*:(8)::A::B: :H::H::M: NC / Returns to Crouching
    Mobilize: Horizontal Assault 34 44 -16 STN KND
    :(1):*:(7):*:(4)::A: :M::M: NC
    Mobilize: Augmented Horizontal Assault 36 63 -16 KND KND
    :(1):*:(7):*:(4)::(A): :M::M::M::M::M: NC
    Mobilize: Piercing Thrust 16 18 -8 2 KND
    :(3):*:(6):*:(9)::B: :M:
    Mobilize: Piercing Thrust ~ Aggression Shift 16 18 2 11 KND
    :(3):*:(6):*:(9)::B: on hit or guard :6: :M: :SS:
    Mobilize: Piercing Thrust ~ Back Step ~ Aggression Shift 16 18 2 11 KND
    :(3):*:(6):*:(9)::B: on hit or guard :4: :M: :SS:
    Mobilize: Piercing Thrust ~ Aerial Leap 16 18 2 11 KND
    :(3):*:(6):*:(9)::B: on hit or guard :8: :M: :SS:
    Mobilize: Skewer 22 22 -18 4 KND
    :(2):*:(8)::B: :M: :LH: Triggers upon hitting opponent with a ranged arrack after they missed an attack
    Mobilize: Skewer ~ Aggression Shift 22 22 -8 15
    :(2):*:(8)::B: on hit or guard :6: :M: :SS: / :LH:
    Mobilize: Skewer ~ Back Step ~ Aggression Shift 22 22 -8 15
    :(2):*:(8)::B: on hit or guard :4: :M: :SS: / :LH:
    Mobilize: Skewer ~ Aerial Leap 22 22 -8 15
    :(2):*:(8)::B: on hit or guard :8: :M: :SS: / :LH:
    Mobilize: Rotating Slash Assault 34 40 -14 KND KND
    :(1):*:(7):*:(4)::B: :M:
    Mobilize: Rotating Slash Assault ~ Aggression Shift 34 40 -8 KND KND
    :(1):*:(7):*:(4)::B::6: :M: :SS
    Mobilize: Rotating Slash Assault 32 50 +0 STN STN
    :(1):*:(7):*:(4)::(B): :M: :BA:
    Mobilize: Rotating Slash Assault 50 6 STN KND
    :(1):*:(7):*:(4)::(B)::6: :M: :SS: / :BA:
    Mobilize: Disposal Kick 18 20 -8 KND KND
    :(3):*:(6):*:(9)::K: :M: :LH: Triggers when hitting an opponent in the middle of a technique that uses their soul gauge
    Mobilize: Disposal Kick ~ Angler Stance 18 20 -4 KND KND
    :(3):*:(6):*:(9)::(K): :M: :SS:
    Mobilize: Spinning Strike 22 28 -12 4
    :(2):*:(8)::K: :L::H::H::H: NCC
    Mobilize: Spinning Strike 22 52 -14 KND KND
    :(2):*:(8)::K::K: :L::H::H::H::M:
    Mobilize: Spinning Strike 22 68 6 KND KND
    :(2):*:(8)::K::(K): :L::H::H::H::M: :BA:
    Mobilize: Cyclone Kick 20 30 -8 KND KND
    :(1):*:(7):*:(4)::K: :H::H::H: TC=i6-i10 TJ i18 / NC / +2 analysis points upon hit
    Mobilize: Cyclone Kick 28 40 -4 KND KND
    :(1):*:(7):*:(4)::(K): :H::H::H: TC=i6-i16 TJ / NC / +3 analysis points
    Mobilized Pod Program R040: Blade 22 34 -20 LNC
    8WR :A+B: :M::M::M::M: NC
    Mobilize: Projectile Slash Pattern 24 43 -12 LNC
    :(3):*:(6):*:(9)::B+K: :M::M::M::M::M: TJ / NC
    Mobilize: Scatter Spear 28 34 -4 LNC LNC
    :(2):*:(8)::B+K: :M::M: NC
    Mobilize: Reversed Severing Spin 58 68 LNC LNC LNC
    :(1):*:(7):*:(4)::B+K: :M::M::M: :UA:
    Sliding Charge 20 26 -24 KND KND
    Run :K: :L:

    Special Moves

    Aggression Shift

    Attack IMP DMG CHIP GRD HIT CH GB
    Aggression Shift :SS:
    :2::3::6: (or alternate inputs) :SS: :SS:
    Back Step ~ Aggression Shift :SS:
    :2::1::4: (or alternate inputs) :SS: :SS:
    Shifted Slice 14 24 (14,16) -10 -2 2
    AGS :A: :M::M:
    Shifted Slice ~ Aggression Shift 14 24 (14,16) -3 6 10
    AGS :A: on hit or guard :6: :M::M:
    Shifted Slice ~ Back Step ~ Aggression Shift 14 24 (14,16) -3 6 10
    AGS :A: on hit or guard :4: :M::M:
    Shifted Slice ~ Aerial Leap 14 24 (14,16) -3 6 10
    AGS :A: on hit or guard :8: :M::M:
    Shifted Support Assault 28 19 -18 -12
    AGS :B: :L:
    Shifted Support Assault 28 61 (19,22,22) -24 LNC
    AGS :B::A: :L::L::L:
    Shifted Support Kick 28 36 (19,19) -32 KND
    AGS :B::B: :M::SM: AL
    Shifted Support Skewer (Augmented) 26 43 -8 STN STN
    AGS :(B): :M:
    Shifted Strike Sequence 16 26 (?,?,?,7) -12 -6
    AGS :K: :M::M::M::M:
    Shifted Strike Sequence ~ Aggression Shift 16 26 (?,?,?,7) +0 6 10
    AGS :K: on hit or guard :6: :M::M::M::M:
    Shifted Strike Sequence ~ Back Step ~ Aggression Shift 16 26 (?,?,?,7) +0 6 10
    AGS :K: on hit or guard :4: :M::M::M::M:
    Shifted Strike Sequence ~ Aerial Leap 16 26 (?,?,?,7) +0 6 10
    AGS :K: on hit or guard :8: :M::M::M::M:
    Shifted Strike Sequence 16 38 (26,21) -8 KND
    :K::K: :M::M::M::M::H:
    Pod Program R020: Mirage 29 -16 LNC
    :A+B: :SM::SM::SM::SM: Dodges :H:, :M:, :L: attacks
    Pod Program R020: Mirage 44 -8 LNC
    :(A+B): :SM::SM::SM::SM: Dodges :H:, :M:, :L: attacks
    -Shifted Crushing Rocket 32 64 -30 10
    :B+K: :M: Shifts to attack :TH: upon hit
    Suppression: Composite Kick 18 70 -8
    :A+G: :H: :TH:
    Suppression: Composite Slash 18 40
    :4::A+G: :H: :TH:

    Aerial Leap

    Attack IMP DMG CHIP GRD HIT CH GB
    Aerial Leap :SS:
    :8::B+K: (or alternate inputs) :SS: :SS:
    Airborne Slash Pattern 12 8 N/A N/A
    AL :A: :H:
    -Airborne Slash Pattern 12 15 2 14 N/A
    AL :A::A: :H::H:
    Airborne Slash Pattern 12 32
    AL :A::A::A: :H::H::H::H::H:
    Airborne Assault 51 -16 KND
    AL :A::A::B: :H::H::M::M:
    Airborne Unarmed Strike 43 -28 KND
    AL :A::A::K: :H::H::M: :LH: with 9 Analysis Points. 40dmg last hit only
    Airborne Spear Cleave 16 37 -16 KND
    AL :B: :M::M::M:
    Airborne Support Kick 16 21 -6 KND
    AL :K: :H::H::H:
    Pod Program A080: Wave 22 3 (1,1,1)
    AL :A+B: :SM::SL::SL::SL:
    Pod Program A080: Wave 33 6 (2,2,2)
    AL :(A+B): :SM::SL::SL::SL: :LH:
    Airborne Support Gambit - Aerial Leap
    AL :B+K: :H::H:
    Airborne Aggression Shift :SS:
    AL :6: :SS: :SS:
    Airborne Back Step Aggression Shift :SS:
    AL :4: :SS: :SS:

    Angler Stance

    Attack IMP DMG CHIP GRD HIT CH GB
    Angler Stance :SS:
    :B+K: (or alternate inputs) :SS: :SS:
    Support Blade 16 32 (16,16) -16 -4
    ANG :A: :H::H:
    Support Blade 16 32 (16,16) 2 14
    ANG :(A): :H::H:
    Support Gattling 16 12 -22 -10
    ANG :B: :H::H::H:
    Support Gattling 16 12 3 8
    ANG :(B): :H::H::H:
    Support Casting 24 10 20 16
    ANG :K: :M: Attack :TH:
    Support Casting 24 10 -4 16
    ANG :(K): :M: Attack :TH:
    Support Casting 26 10 -22 16
    ANG :6::K: :M: Attack :TH:
    Support Casting 26 10 -6 16
    ANG :6::(K): :M: Attack :TH:
    Support Casting 24 10 -20 16
    ANG :4::K: :M: Attack :TH:
    Support Casting 24 10 -4 16
    ANG :4::(K): :M: Attack :TH:
    Angler Stance ~ Aggression Shift :SS:
    ANG :2::3::6: :SS: :SS:
    Angler Stance ~ Back Step Aggression Shift :SS:
    ANG :2::1::4: :SS: :SS:
    Angler Stance ~ Aerial Leap :SS:
    ANG :7:*:8:*:9::B+K: :SS: :SS:

    Throws


    Attack IMP DMG CHIP GRD HIT CH GB
    Suppression: Slash Kick 18 45 KND KND KND
    :A+G: :H: front :TH:
    Suppression: Impaling Slash 18 50 KND KND KND
    :4::A+G: :H: front :TH:
    Suppression: Reverse Projectile Blade 18 70 KND KND KND
    Left Side :A+G: :H: :TH:
    Suppression: Support Thrust 18 60 KND KND KND
    Right Side :A+G: :H: :TH:
    Suppression: Multistrike Protocol 18 69 KND KND KND
    Back Side :A+G: :H: :TH:
    Suppression: Multistrike Protocol 18 80 KND KND KND
    :A+G: :H: back :TH: just impact on batting pod
    Suppression: Impaling Slash 18 50 KND KND KND
    :4::A+G: :H: :TH:
    Suppression: Unarmed Leg Throw 18 50 KND KND KND
    :(3):*:(6):*:(9)::A+G: :H: :TH:

    Reversal Edge Attacks


    Attack IMP DMG CHIP GRD HIT CH GB
    Soul Stance: Aggressive Defense 46 35 -10
    :B+G: :M: :RE:
    -Soul Stance: Aggressive Defense 64 45
    :(B+G): :M: :BA::RE:

    Gauge Attacks

    Attack IMP DMG CHIP GRD HIT CH GB
    Supression: Extermination Gambit 16 80 -16 KND KND
    :A+B+K: :M: :CE:
    Supression: Extermination Gambit (Air) 80
    AL :A+B+K: :SM: :CE:
    Supression: Extermination Gambit (Air) 68
    AL :A::A::A+B+K: :SM: :CE:
    Limiter Release: Self-Destruct 36 116 -32 KND KND
    :6::A+B+K: :M: :CE:
    Soul Charge 6 0 +8 +8
    :4::A+B+K: :SM: :BA: :SG:
    Slash Sequence: Charged Blade 12 19,13,39 12 KND KND 15%
    SC :A::A::A::A: :H::H::H::H::H::H::M: :SC:
    Revolving Strike: (First Class) ~ Aerial Leap 16 24,35 9 LNC LNC 19%
    SC :3::A::K::K: :M::M::H::H::M: :SC::SS:
    Severing Sequence (First Class) ~ Aerial Leap 14 23,52 13 LNC LNC 15%
    SC :B::B::B::B: :M::M::M::M::M: :SC::SS: NCC 67 dmg
    Assault Pattern: Charged Gatling 24 81 19 +4 KND KND 35%
    SC :4::B::B::B: :M::M::M::SM::SM::SM: :SC: NC
    Mobilize: Spear Spin (First Class) 20 52 10 -6 KND KND 6%
    SC :(2):*:(8)::A::A::A: :H::H::H::H: :SC::LH: Triggers when you're at full health
    Mobilize: Piercing Assault (First Class) 16 61 11 -8 KND KND 17%
    SC :(3):*:(6):*:(9)::B::B: :M::M: :SC: NC. Jails. RO forward
    Shifted Slice: Charged Blade 14 35 5 KND KND 4%
    SC AGS :A: :M::M::M: :SC:
    Shifted Slice: Charged Blade ~ Aggression Shift 14 35 5 +6 KND KND 4%
    SC AGS :A: on hit or guard :6: :M::M::M: :SC::SS:
    Shifted Slice: Charged Blade ~ Back Step ~ Aggression Shift 14 35 5 +6 KND KND 4%
    SC AGS :A: on hit or guard :4: :M::M::M: :SC::SS:
    Shifted Slice: Charged Blade ~ Aerial Leap 14 35 5 +6 KND KND 4%
    SC AGS :A: on hit or guard :8: :M::M::M: :SC::SS:
    Shifted Support Kick ~ Aerial Leap: Charged Spear 28 48 9 LNC LNC 13%
    SC AGS :B::B: :L::SM::SM: :SC::BA::SS: NC
    Airborne Slash Pattern: Charged Laser 12 47 N/A N/A KND KND N/A
    SC AL :A::A::A: :H::H::H::H::H::H: :SC: NC
    Airborne Spear Cleave: Charged Spear 16 56 9 0 LNC LNC 18%
    SC AL :B: :M::M::M::SM: :SC:
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